1up - Final Fantasy VII wrought many changes on the RPG genre. The move from four to three characters wasn't as huge as some of the other changes, but it certainly invited its share of controversy. Now, with Final Fantasy VII about to be released on PC, it's worth revisiting the issue of party size.
Final Fantasy 7 has come back under the spotlight thanks to the release of Final Fantasy VII Rebirth, but is it worth replaying the original?
Very much so. Graphically it's dated but the story and the gameplay haven't aged a day. It's still one of my all time favourite RPGs and for me is better than Remake in some ways.
Love single player RPGs? Here at HardcoreDroid we've complied a list of the top ten offline Android RPGs as of 2020.
Sales ranking announced by Famitsu. This time, we bring you a summary of estimated weekly game software and hardware sales from March 25th to March 31st, 2024.
Hardware Sales (followed by lifetime sales)
Switch OLED Model – 42,957 (6,958,780)
PlayStation 5 – 18,272 (4,713,002)
Switch Lite – 8,302 (5,793,705)
Switch – 6,274 (19,755,912)
PlayStation 5 Digital Edition – 2,574 (746,561)
Xbox Series X – 938 (252,674)
PlayStation 4 – 679 (7,925,339)
Xbox Series S – 438 (306,446)
New 2DS LL (including 2DS) -6 (1,192,906)
Rise of the ronin sold twice as much as Dragons Dogma 2 this week...but no articles about that. It's only news if a PS exclusive is being outsold.
One thing I've always hated in ALL rpgs is how you're limited in your party. You've got nine people, but only three of them can fight(in most games). And if they go down, it's game over.
A few games I've played have deviated from that. In Breath of Fire IV, your reserve members acted as a sort of support line behind your main party, sometimes healing your front line. And at least in FFXII, the game wasn't over when your current party was wiped out.
I want a game where, even if you're not controlling EVERYONE, the people you're NOT controlling are still actively supporting those directly in battle.