Darksider’s II lead designer Haydn Dalton was asked about whether he thinks the Wii U GamePad is innovative compared to Microsoft’s SmartGlass. Dalton says that although Nintendo’s competition is making the Wii U GamePad seem less innovative, Nintendo are masters at making full use of their hardware. Dalton likes how Nintendo use their technology in ways that force players to physically interact with it in different ways.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Can't wait to see Retro Studios' game. That game will be the [early] pinnacle of what the Wii U can do.
This is what sets Nintendo apart from the rest, they build hardware that they can easily get the most out of. Look how incredible the Mario Galaxy games looked. The Wii U is gonna be powerful enough for Nintendo to create some incredible looking games.
Agreed.
Even if the WiiU is "easy" to develop for, this statement may never change. I am not a tech guy, but if it's Nintendo's hardware, they should know how to "push the bar" in certain areas.
I really like Nintendo, I really do. Personally, the biggest problem Nintendo had on the Wii was that the controls were actually handicapped due to the fact you had to use a sensor bar in order to get the controls working. No control scheme should have that kind of disadvantage because the last thing you want when developing a game is when a controller can go out of sync compared on screen.
That and barely any good games actually utilizes the control scheme properly. At least - in a general sense 120% better than what Sony and MS have done with their motion controls.
Is it Nintendo's fault that they can maximize their systems potential while 3rd parties can't? Nintendo takes the time to push their games to fully utilize the hardware,while third parties look to pump out quick games for profit.
If I hand you a box of crayons that have 150 colors and I give myself a box of 16, and I say draw a picture.....is it my fault if I draw a masterpiece with the 16 colors and you draw crap with 150? You use what you have to make the best you can do.Third parties always fail to do that on Nintendo hardware, yet somehow Nintendo makes games that always look amazing. Nintendo looks at their crayon box and says, this is what we have to work with, now make it a masterpiece.