Tim Nunes at PSU.com breaks down the fundamentals of Dragon's Dogma while comparing it to such popular games like Skyrim, Dark Souls, and Monster Hunter while comparing and contrasting the pros and cons of Capcom's latest role-playing game. Does it have what it takes to be a console Monster Hunter?
Although the sequel is on the near horizon, the original Dragon's Dogma Dark Arisen remains a fantastic action RPG, still worth playing.
Daman Shelley from NoobFeed writes - Dragon's Dogma is truly a one-of-a-kind game, and there really is no other game like it, but there are a few that come close. Whether with their fantasy settings, the ability to climb mountains, or just with the overall same charm as Capcom’s iconic RPG. Here's a list of games that will hopefully scratch that Dragon's Dogma itch.
I can still hear the title screen music in my head after nearly 12 years. Loved every minute of it.
I have no issues filling my time til DD2.
Granblue Fantasy: Relink, Infinite Wealth and Final Fantasy VII Rebirth will probably me more than enough.
More terrified I won't be done in time.
Try not to burn yourself out before the game releases. This is going to be a long and immersive RPG like the first one.
The games in this article are all great and I believe the people who are excited for Dragons Dogma 2 probably already played most of those games.
For now, I recommend you prepare yourself for long play sessions if you will be picking up Dragons Dogma at launch.
Dragon’s Dogma achieved its highest concurrent player count in over six years over the weekend.
Excellent game spoilt by grindy combat and no fastbtravel the stones travel system was rubbish
I'm doing my part to contribute to this. Found out my pawn had been a busy bee while I was away.
when i found this game i loved it and played the hell out of it, got to the demon in the expansion and after feeling pretty good at the game he wiped the floor with me, fatigue set in, but i need to get back into this i think, looking forward to 2 for sure.
I have to comment because this is the same review as so many others.while an 8 isn't to far off. I would say 8.75, even while compared to the Juggernaut. It just seems that no matter what a game throws at you, if it isn't gorgeous or can't be made gorgeous with mods, it can't get above an 8.5. First off, the game isn't bad looking. The night is haunting and dark. The particle effects are beautiful and loot is well designed. I never had a problem with it's looks. The animations aren't top notch but aren't bad either.
Anyway, on to fast travel. A game finally has the balls to make u actually take part in the adventure, and it is knocked in every review. The level cap is 200 so it's good to actually have to travel to level up. There is plenty to see and find. And capcom was smart. They knew that at a certain point, it would be rediculous to make u continue to walk so they added a fast travel system with a reason behind it. By the time u get to ng +, u can fast travel anywhere.
The combat is great and with 9 different vocations, each with a different way to play, it doesn't get boring...120 hrs in and I am not bored yet. Each class is well defined with it's own skills and augments. The enemies are wonderful too, with large creatures that u can climb. Yeah, u will fight bandits and goblins, but bandits placed in the right spots with arrow skills can kill you. It's not just fodder.
The pawn system is brilliant. U can rent others players second character. Because of this, ur main pawn becomes as important or more than ur arisen. U can trade equipment with others too and u can rent pawns with previous knowledge of quests.
My favorite thing is the end game content. At the end, there are chambers with enemies can can be fought to get higher loot. And theres an online ur dragon that everyone can tackle to bring down together and it takes time. To me DD does many fantastic things and deserves to be talked about. I guess I give it a 9 now because in so many ways I am enjoying it more than I did skyrim.
The thing is, the nitpicking this game faces are things that mostly aren't even gamebreaking.
The core of the gameplay and mechanics are way above average. It caters to people that want to go more in depth.
Now that the foundation has been set for the game, imagining all the improvements in a sequel where they can focus even more on polishing makes me drool.