210°

Hideo Kojima: Games shouldn't try to tell stories

Metal Gear Solid creator Hideo Kojima insists he’s “not trying to tell a story” in his games, as interactivity and complex narrative don’t gel together well. Instead, he says, he tries to make the player feel the same emotions as a character as they exist within a world.

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beefjack.com
matgrowcott4293d ago (Edited 4293d ago )

This is bound to get lots of "lolwut?" comments, but I actually see what he means. A theme throughout the Metal Gear Solid games is that there's a lot going on around the character, but not directly involving them. Snake, Raiden and Big Boss all play a major role in events within the game, but they don't often take part in the story, instead reacting to it.

Which, of course, puts the player in the same position. The colonel is definitely holding something back. I need scissors? Is the Boss all bad? They're questions that have been intentionally forced into your head.

Run_bare4293d ago

more like cause and effect paradigm then ?

SavageFlamingo4293d ago

Wow. This is very well said. I'm impressed. This is how comments should be. Intelligent and thought out. Kudos, sir.

Feralkitsune4292d ago

And of course, people who have not played the MGS series are disagreeing with you about his comment. Sigh.

LightofDarkness4293d ago (Edited 4293d ago )

It's true, Snake functions more like a force of nature, a proverbial spoke in the wheels of whatever machination he's been aimed at. When Snake is involved, it's like injecting a free radical into the system or introducing a wild card to the game: things are about to change.

dirigiblebill4293d ago

Sure - but however you style the plot itself, at the end of the day we're still talking about a series in which huge quantities of narrative are delivered via static cinematics. Perhaps Kojima's talking about future projects, or perhaps it's a translation error, because this philosophy is pretty hard to swallow as regards Metal Gear. Lead by example, Hideo!

ElitaStorm4292d ago

i will have what he's having

Canary4292d ago

Yes, lolwut. Lolwut indeed.

Hideo Kojima very obviously thinks games should try and tell stories. Just look at his games. You'll also notice that his attempts at storytelling are more than enough to convince some people that games shouldn't even try to tell stories, period.

I mean, Metal Gear Solid 4.

That.

There.

-awful- storytelling.

Loved that game to death, but goddamn, no matter how fun the game is, lenghty, poorly-written narrative elements can be ruinous. Tossed the disc back on my shelf at the diarrhea scene and haven't gone back to it since.

humbleopinion4292d ago

Perhaps this is why now he came to realization he shouldn't tell stories in games. Other writers are however a bit more capable (or perhaps he's just a genius doing this on purpose and as a tribute to bad films like Escape from New York - just like Tarantino is doing with his works).

+ Show (4) more repliesLast reply 4292d ago
Braid4293d ago (Edited 4293d ago )

That's strange, coming from the man who's the master of story telling in video game history. Your games are consisted of long, long cutscenes that tell the story in great detail, Mr. Kojima. And that's why we love your games. That advice of yours is simply wrong as I tend to hate typical run and gun games that surround the gaming world nowadays. You can do both at the same time, Spec Ops The Line is a great example from the recent history. The game is a third person shooter with non-stop action but it still manages to tell a story that would put most of the games available on the market today to shame.

Edit: I've read the article now, seems like that's not what he meant and I may agree with that. The title is a bit misleading.

Feralkitsune4292d ago

Never comment before reading. 90% of titles are to attract people.

xX-StolenSoul-Xx4293d ago

I love storytelling in video games, especially Metal Gear :P

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110°

The 7 Best Hideo Kojima Games Beyond Metal Gear Solid

Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?

160°

Kojima explains why he decided to make a new action-espionage game

During the latest episode of HideoTube, Kojima talked a bit about Physint and the other projects he's currently working on.

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metalgearinformer.com
thorstein75d ago

That is a fantastic interview. Physint is a love letter to the fans. What a legend.

YourMommySpoils74d ago

I'm guessing OD will also be coming to PlayStation, as the trailer states for all players lol

RhinoGamer8874d ago

Love to know how much he works on a game. 10% effort --- 90% credit

F0XH0UND92274d ago

Ever see the credits of a Kojima game? The guy is a machine and does so much for his projects.

Trilithon74d ago

hes a decision maker. people don't always agree. but at least he has made a decision. imagine how many execs wanting the main characters outfit to have flowers cause their daughter likes flowers. this the power of being independent. only the real fans breathing down his neck

WelkinCole74d ago

I really really miss MSG. For me its not a PS gen if there is no MSG. So this news is a God send for me.

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70°

Death Stranding 2’s badass ship has got Kojima (and us) very excited

Death Stranding 2’s ship will be a core mechanic in the new PS5 game, as Hideo Kojima reveals key details during a fresh HideoTube episode.

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theloadout.com
contra15774d ago (Edited 74d ago )

Give us something new kojima