OXCGN:
"The following is a debate between two hard-nosed Assassin’s Creed fans and students of history: Canadian-born Australian OXCGN Editor In Chief David Hilton takes on proud American OXCGN 2IC Nicholas Laborde.
The topic?
The ever controversial lack of ‘Americans’ getting killed by new assassin Connor in all the Assassin’s Creed 3 trailers and footage shown by Ubisoft.
As both participants are engaging in a debate, they may be exaggerating their true opinions.
We will be dealing with contentious historical perspectives, so if you are easily offended by this sort of debate, better turn away now. Offence is not intended."
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
It is odd they keep saying you kill targets on both sides and then they only show ONE side getting assassinated.
People getting so upset about this killing british thing is hilarious, when we havee been killing human beings from all kinds of race in the gaming society for years.
Nintendo gamers been killing animals too from donkey kong, to mario jumping on turtles heads violently in society. they should just realize its a game that will be on the PS3 and enjoy it.
From a gameplay and narrative standpoint, it makes a lot more sense for Connor to be killing off the British (instead of the revolutionaries). Why? Because the revolutionaries are, well, revolutionaries. Lore-wise, they represent the inconoclastic underdog fighting against a vast, vaguely fascist organization that doesn't really care for the notion of personal liberty. Sound familiar? The same description that applies to the British Empire also applies to the Templar.
And then there's the gameplay justification. The colonies are BRITISH colonies. They're under British rule. So, obviously, redcoats will be more common. Who knows, maybe if we get to play past the revolution we'll see American troops take replace the British ones as the Brits lose territory. But for the most part, it makes sense.
I mean, how would it have looked in Assassin's Creed if you spent all of your time fighting French troops in Italy? Or if in Brotherhood, you make it to Rome, you fight your way into the Vatican, but instead of fighting Papal Soldiers or whatnot, you fight random street bandits instead?
It wouldn't make any ****ing sense.
This controversy is completely manufactured. AC3 may or may not have a pro-American bias. We don't know that yet. But complaining about this makes just about as much sense as complaining about that one Resident Evil game for featuring an overwhelming number of black zombie enemies... despite being set in Africa.
Medal of Honor Rising Sun was released in Japan. A game closer to our current time period than this where Japanese gamers played as American soldiers killing their ancestors. If that wasn't a big deal, then this is nothing.
What's the problem this was what attracted me to the game.