Digitally Downloaded writes: "While I’ve observed some concerned reactions to this news, I personally think this is the best thing that could happen to the Final Fantasy series."
Gary Green said: With my fondness for (most) Final Fantasy games and my side goal of finishing off games in my collection with loose ends, a return to Final Fantasy XV seemed inevitable. It also serves as my third Final Fantasy platinum trophy after VII and VIII, a reasonable substitute since Final Fantasy IX is nigh on impossible to master.
Final Fantasy 15's director has revealed why he left Square Enix back in 2018.
Hajime Tabata famously resigned from Square Enix two years after Final Fantasy 15 shipped in 2016. In a special livestream at the time, Tabata announced his decision to resign from the company, cancelling three of four new story-focused DLC episodes for Final Fantasy 15 in the process.
Man inherited a train wreck and was expected to release this game in under two years after it spent a better part of a decade in development hell. At one point there was even plans to make FFXIII Versus a musical. He did what he could.
Whatever the behind-the-scenes went on over the many years, at the end of the day it was a radical change in direction that I could not go along with. Also why I never bought 16.
Final Fantasy XVI’s launch was very different than Final Fantasy XV’s and the two mainline game releases are difficult to compare for a number of reasons.
While it seems really cool and people seem to really be enjoying it, I'm in the mood for a real jrpg right now, not an action game.
This is the first mainline Final Fantasy game I didn't pick up at launch since the original FF7 on PS1.
I'll certainly get it eventually, just not in the mood for this right now. Personal taste.
Well,
FF15 launched on more platforms than FF16
FF15 cost less to buy than FF16
The PS4 install base was bigger when FF15 released compared to the PS5 for FF16
I don't understand, Tales of Arise is a jrpg. It's also an action rpg, it even has less jrpg elements than FF16. The impact of PS5 exclusive is really strong.
I'm currently somewhere in the middle of FF XVI I think, and so far I'm enjoying it. Problem when comparing the two is there is a lack of bromance in FFXVI and it's less open worldish. In FF XVI the accompanying characters feel more like accessories that don't bring much to your playthrough outside of cut scenes.
No
FF13VS will
Then maybe FFXV will add onto the greatness
so what's really the excuse that is preventing Japanese developers from making jrpgs? Other than that it needs to be innovative.
ok, now ff13vs is called XV.
Why do people think open world is automatically good? and linearity automatically bad?
I agree with Mika. FF isn't in any danger. FF13 was a great game, and it felt like a FF game through and through imo.
Everytime a new FF game comes out (in the 3D era), with the exception of maybe 7 and 10, so-called fans start claiming FF is ruined, blah blah blah. They did it with 8, they did it with 9, they did it with 11, they did it with 12, and now they're doing it with 13. Its like clockwork.
However, an open world FF would be incredibly fun, granted they do it right. FF12 had some open world elements and I thoroughly enjoyed that game. Also, FF11 was really good, and was without a doubt open world, considering the fact it was an mmo.