70°

Kinect, Move backlash inevitable, but "short-sighted" publishers blocking progress - dev

The arrival of motion control to the Xbox 360 and PS3 was inevitably going to cause a backlash, but it’s the fault of risk-averse publishers that more progress hasn’t been made, according to Blitz CTO Andrew Oliver.

Read Full Story >>
beefjack.com
rulakir4297d ago

That is a shame on the developers end. Motion control is quite fun whether is on Kinect or PS Move. Both of these devices are quite entertaining. If developers took the time to make really good games for these devices or incorporate them to already released games(i know some games already have this feature) that would make games more fun. Developer nowadays are really lazy and just want to rush games out.

ChunkyLover534297d ago

New technology always gets a lot of skepticism and almost always faces backlash. People don't like change, or they fear it. People think if Microsoft and Sony are starting to offer motion controlled games, that they wont offer anything else, which is just plain old silly.

I don't think people realize that Move and Kinect have been out for less than two years apiece. I wish developers would take the time to fully develop unique games for these devices. Sorcery was a step in the right direction for Move, and I really like The Gunstringer on Kinect. Hopefully Fable The Journey will be solid since its a first party title, those tend to turn out better since they take their time with the technology.

For me, motion controls will always be something I use from time to time, but its a fun change of pace.

Shadonic4297d ago

I've been saying this for a while how developers haven't really been doing much with kinect and move. I may be seen as a usual kinect fanatic but what I'm saying is true I mean when you have some random guy from Canada makeIng FPS games playable with kinect and it actually works takeing out the need of a controller but have big companies aren't even able to do it or just neglect it is just weird and makes them look lazy.

MilkMan4297d ago

No, its that the tech sucks balls.
If it was hot and more to the point accurate. They would invest in it.
With Kinect the BEST you can do is exaggerated movements which are ideal for dancing and the like, not pinpoint precision gaming. So you bought an expensive camera. Why bother when Xbox HAD a camera in market for $20 bucks, remember that?
and it comes with a free mic.
Sorry you had you buy the $120 or $199 gimmicky camera.
The Move is nothing more than a Wii remote, and that's fine, if you want to play some choice Wii games in HD which is what Sony has been doing. Raiding Nintendo's library for the best games and converting them to HD.
But the core gamers in Sony's stable are not going to buy the Move, their is no killer app for it and Nintendo fans, the die hards tend to be loyal.
This is a case of the getting on a bandwagon, trying to cash in on a casual market, and by the time Microsoft and Sony arrived they moved on to their IPads.

cstyle4297d ago (Edited 4297d ago )

Milkman you don't know what you're talking about. Both techs are actually pretty good. Its just one(move) doesn't involve mapping controls to the body but is basically the same as a normal controller. Kinect removes the buttons and devs have to figure out the way they want you to interact with the game. Its mostly on the devs because the technology is there and it works for both.

Devs seem to be shying away from move more than kinect though. I predicted this because the move really doesn't offer a different way to play. its basically just another controller. Sort of like a PC mouse. Kinect seems to be more versatile because you have so many options. You can use voice if it fits the game or you can use it for a certain amount of tracking if needed. Next gen, they both should be much improved. That is if sony still goes with the move. MS is sure to have a Kinect2 because the technology really opens up doors to new gameplay we've never experienced before.

Machioto4297d ago

@cstyle no they don't, move has support its just not talked about much on gaming websites ,the new counter strike had k/b and move support,okami,resisdent evil collection,unfinished swan,if you visited iwaggle3d he did an interview with dudes that made razor hydra and they ported their dev tools for move,they stated that it works well and plans to improve more aspects about it.

Shadonic4297d ago (Edited 4297d ago )

So when the kinect addict someone who unlike you takes his time with every motion control game he buys and learns the ins and outs of the controls instead of doing a 50 second run through of the game or judging it on the fact that kinect is in the title was not showing that it could do pin point shooting when he beat his ghost recon future soldier range controller shooting time with kinect by 2 seconds? Or when he was doing the tiger woods game online with kinect and how he literally beat multiple people online making them rage quit with a device that was perceived as broken by reviewers ? Or lets bring up lets say the kinect bullet storm video a kinect adaption to a game that was released last year being played with kinect doing everything your able to do with a controller and working at that. Dude its obvious that what your saying is wrong better tech dosent automatically mean better games and bad games that uses a device dosent mean that the device itself is bad. I mean look at the issue with street fighter x tekken on the 360 where they somehow couldn't do the multiplayer online battle thing with 360 but other games can.

4297d ago Replies(1)
gokuss1220024297d ago

(if utilized properly) PSmove could grant gamers the ability to (truly)dual wield. This ability to dual wield has already been demonstrated in various PSmove titles, most notably in titles such Medieval Moves. However, PSmove games so far have failed to provide (completely) free MOVEment; in regards to walking etc. Many games have successfully replaced the right half of the ds3, particularly shooters. However I would like to see games where the navigation (or left side of the)controller is replaced by a second move controller; thus granting free MOVEment while simultaneously allowing the player to utilize an arsenal of weaponry. Similar to substituting R3 (melee) for a thrusting motion, they could substitute L3 (sprint) with thrusting with the left PSmove controller.... Wanna walk forward/backward? aim the left PSmove upward/downward; speed can be determined by how far up/down you aim: similar to slightly moving the left analog stick upward to walk slowly. Want to turn? well you've already experienced that so many times: aim the right PSmove accordingly.... *faints*

Show all comments (12)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia817d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog816d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916816d ago (Edited 816d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

816d ago
CrimsonWing69816d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming816d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79816d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember816d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog816d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop816d ago (Edited 816d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog816d ago (Edited 816d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop816d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic816d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop815d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic815d ago (Edited 815d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 815d ago
Aloymetal816d ago (Edited 816d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic816d ago (Edited 816d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10816d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar816d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10816d ago

Sad but true that was pretty much it.

Kurt Russell816d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10816d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72816d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming816d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog816d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming816d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming816d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

Show all comments (39)