Game Front has been told by an anonymous source close to the matter that there may be substance to Riccitiello’s worries.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Wow really I wouldn't think EA is doing bad. Peter Moore was the head of EA Sports Gaming division before he became COO. This is going to be interesting.
Let's remove peter moore, who does a good job, and put in the most pretentious douche of gaming in his place. Seems like a great idea >.> /s
if companies who had former high ranking employees that move onto other companies get preferential treatment.
Meaning that PM was once in big with MS and then went to EA but at the time was not in a position of power to influence decisions made regarding game development or exclusivity.
Now if he becomes the CEO he could be more influential in making exclusive deals with his former boss (MS) that could potentially change the release of games to come.
For the good of the company you wold think EA would remain neutral. however, this business is just as cutthroat as any other. It all depends on how well PM was treated while at MS to even entertain such a conspiracy theory.
this guy has helped EA since joining IMO
loved that he came at COD
Bad Company/2 and BF3 are awesome
I was not a big fan of Riccitiello and some of the changes that happened under his watch... Peter Moore has always been a good spokes person but his leadership track record is a bit spotty. I guess time will tell.