God Of War RULEZ!!!!!
CRank: 5Score: 89150

User Review : Gravity Rush

Ups
  • Graphics
  • Music
  • Gameplay
Downs
  • Story needs more work
  • Camera sometimes is on crack :|

MASTERPIECE!!!

This is my second review on this site.

I really don't get why the game is getting not so good scores. It has beautiful graphics, amazing art style, a nice story, and uniquely entertaining gameplay; and the music.....OMG the MUSIC!! Yet your generic FPS released year after year after year gets rated at least with an 8.5 ¬_¬

In Gravity Rush you can CHANGE GRAVITY!!! What is cooler than that?? The controls are really tight and responsive. My only complain is that the camera sometimes does not know how to orientated itself (gravitational wise), when you are constantly changing gravity. You may end up turning your head and the vita like a dumb in order to continue looking at Kat in the same perspective RE LOL XD. You can upgrade your moves by collecting crystals, making your abilities awesomer XD

The animations are superb. It is as if the game was running 120fps, it is so damn fluid. All the animations like walking, running, kicking, falling are amazingly done. The game has rich colors, nice character models and detailed environments.

The music in the game is quite unique. It reminds you of those PS1/PS2 gems. Pure awesomeness. The FX are also really cool. The characters speak some kind of "unique" language like in Shadow of the Colossus; but I dont think it is a problem, because it adds more elements for a surreal world.

The Story is really good, and you could say that is has like "2 stories", the one you are playing and the other one that is shown like a background story that tries to add more story elements in the game, but it lacks some elaboration in order to merge flawlessly with the main story. In resume the story does a good job but needs more explanation. Maybe that is because the game was done with a sequel in mind. :D

The game lasts around 13-14 hours. 10 hours for the story mode and 3-4 hours to complete the 21 challenges. Some of the challenges can be a bit difficult for some, but with enough practice you will gold them in no time. I did all of them after beating the game, it took me a couple a hours. There is some cheap DLC on the way, that will add more gameplay hours XD.

Even though the game has not online, it has your standard leaderboards system, so you can compare your score achieved on the challenges with your friends and other gamers in the PSN.

This game may or may not be a system seller, but it is a must buy for everyone who owns a PSVITA....BUY IT, BUY IT NOW!!! BECAUSE I WANT A SEQUEL!!! XD

Score
10.0
Graphics
Art style is terrific and technically the graphics are superb.
10.0
Sound
The music is PHENOMENAL!!!
9.0
Gameplay
Unique, fun and responsive; with sometimes a twisted camera lol :D
9.5
Fun Factor
The game is really great and fun to play. Its story may need to explain things a bit better, but you will still enjoy it.
Overall
10.0
Heavenly King4313d ago

Come on guys approve my review :)

coolbeans4312d ago (Edited 4312d ago )

It doesn't really look good on your part when you have to leave a comment asking others to approve your review (although it's been approved now).

If others deliver reports about the quality, be sure to PM those 'reporters' and converse with him/her on what they wish to see improved. If you take their suggestions and reevaluate your work: it will get approved in an instant. :)

dafegamer4303d ago

this game is getting great reviews its just people like greg miller from ign and gamespot destroid this game
also it has a Metascore of 84 http://www.metacritic.com/g...
making it a contender for GOTY

160°

‘Gravity Rush’ Film Based On PlayStation Game In Works From PlayStation Productions

PlayStation Productions and Scott Free Productions have launched development on Gravity Rush—a film based on the 2012 action-adventure video game of the same name.

Read Full Story >>
deadline.com
CrimsonWing69611d ago

hmmm... I mean if it's anime it could work. I have a hard time envisioning it in live-action.

isarai611d ago

Why are they making shows/films based on IPs they abandoned? First Days Gone now this, why?

DarXyde611d ago

Yep, agreed.

Like I often say, every 2-3 months, I'm bitching about what Sony did to Japan Studio and Gravity Rush.

This is annoying, honestly.

LoveSpuds611d ago

I loved both Gravity Rush games but I honestly don't see how you can blame Sony for leaving the franchise alone after the second game. It was good business sense, sadly the games simply didn't sell well enough to warrant the risk of developing a 3rd game.

DarXyde611d ago

LoveSpuds,

To me, my gripes are with the way Sony is handling shelved IPs versus best sellers. Sure, Gravity Rush is super niche. But the problem I have is that those games are punished for not selling well. Compare that with high profile IPs that sell a lot. They get PC versions to reach a wider audience. I guess what I want to say is that those games were already commercial successes and it seems a little backwards to not make an effort to expand access to those niche titles to PC if we're already going there, y'know? Games like Horizon and Spiderman did damn well on PS4. Certainly. But I also think the PC audience is incredibly diverse and games like Gravity Rush would perform much better on PC. It's just disappointing to see them give up on games that didn't do well on their original platforms and disband the studios, but make PC versions of system sellers.

I don't know. I just feel that, if Sony is going to put their games on PC, why not give gems like Gravity Rush a chance at a second life and keep the studio around? Their games aren't really what I would call big budget, so what harm does it do to allow them to remain?

Eonjay610d ago

@DarXyde I could actually see that happening. In fact the faster Sony could convert more games to PC the better for their bottom line. But, logictially, since they are primarily using an inhouse specialist to ensure QOL in their PC ports there is only so much content they can put out at once and this is going to cause them to prioritize their bigger releases. I want to see them expand the Nixxes team so that they can work on more projects at once. Right now we know of 5 games in the PC port pipeline. So there is going to be a bit of lag getting them out. And clearly, Sony don't want to burden its other console studios with handeling PC ports. And in some cases, like with Gravity Rush, the studio doesn't even exist anymore.

The_Hooligan610d ago

I am hoping that the movies do well so that Sony might greenlight a sequel game for both of them. In my opinion both gravity rush games are great and only thing that held back Days Gone was the slow pace in the beginning but afterwards the world opens up and it's a great game and both these IPs deserve a sequel.

jznrpg610d ago (Edited 610d ago )

Spot on. The first 5-10 hours is a bit slow weapon & skill wise and the bike died fast and was slowish especially if you didn’t know where to get gas . After 10 hours or so you start getting upgrades and cool weapons and your bike can travel farther/faster it was an awesome game. I think most reviewers didn’t get past the 8-10 hour mark and reviewed it off of that plus there were some bugs At launch but they fixed most of it fairly quickly

Inverno610d ago

The same reason why they keep making all those awful Marvel movies. Capitalize on the demand for more of these games, make some low effort/low budget movie, waste most of the money on advertising, profit. I worry for how the GOW, and SoTC movies will end up.

jznrpg610d ago

Maybe they get more interest in the games through movies and we get sequels . If it works out that way I don’t care how many movies they make

EvertonFC610d ago (Edited 610d ago )

Days gone could work well as a series imo but I get what you mean.
Hopefully days gone is a massive success to green light another game.
I think it's great all this gaming into movies or TV series tbh and think they should have done it long ago ie heavy rain would work well, ratchet TV series or Bloodborne TV series etc.
Having said that it's important to remember some will turn out better than others and some might be just crap.

610d ago
+ Show (3) more repliesLast reply 610d ago
purple101611d ago

Wow they really going ham on these films

-Foxtrot611d ago

Sony are going crazy at the moment with adaptations and I really think they need to slow down and make sure the first project or two they already have in production is good before they start churning these out

Sony Pictures is not like Sonys Gaming Division, they are idiots, they couldn't even get Spiderman right without backing off the MCU and now you have Spiderman-less spin offs, Venom was meh, Morbius was awful and we have Madame Web, Kraven, Silk and more coming out.

Sciurus_vulgaris611d ago

The films based on the Spider-Man-rouges are likely pumped out so Sony Pictures can maintain its Spider-Man film license. I’m surprised Sony didn’t just sign a production deal with Marvel Pictures. Sony could have produced Spider-Man and other associated films for Marvel as part of the MCU. While Marvel Pictures handled the story and overall narrative direction.

CaptainHenry916610d ago (Edited 610d ago )

Madame web? That would be ridiculous and comical if they release that

GoodGuy09611d ago (Edited 611d ago )

Oof... should just be an anime. Live action ain't everything.

Show all comments (41)
130°

Gravity Rush 10th Anniversary Interview with Keiichiro Toyama

Today marks the 10 year anniversary of the Gravity Rush franchise! That means it’s been ten years since gamers in Japan first took to the skies and discovered Hekseville along with Kat on the PS Vita. To celebrate the occasion, we’re happy to share with you a new interview with the director of the Gravity Rush series, Keiichiro Toyama!

Read Full Story >>
gravityrushcentral.com
804d ago Replies(1)
isarai804d ago

Shame this series never took off, so unique and charming. Also fantastic protagonist

803d ago Replies(2)
Show all comments (17)
130°

The Story of Gravity Rush: The Series That Never Took Off

Gravity Rush is a unique series where players can manipulate gravity, but the franchise has had plenty of difficulties to overcome.

Read Full Story >>
gamerant.com
Magog813d ago

If it had fully animated and voiced cut scenes it would have done a lot better.

Teflon02813d ago

Really doubt that. It had a distinctive style that was part of what made it great. The issue is, you just can't market that game to everyone and expect them to be interested. It's a niche styled game. Personally one of my favourite series but I'm not going to lie to myself and think there was much that could be done to get the series more interest with what was there.

I think they really should have left the second fame open ended because it makes it near impossible to make another game following Kat, and Kat is so likeable that it's sad

DarXyde813d ago

I love Gravity Rush and Gravity Rush 2 to pieces, but no. The whole Bande-Dessinee style is what made the experience. It's faithful to an original era.

Outlawzz813d ago

Loved this series. It was groundbreaking for me on the vita with gyro and graphics. Shame it didn't get the attention it deserved. The second one was better in every way too, such a shame

IanTH813d ago (Edited 813d ago )

Agreed. And I'm incredibly bummed to know Sony won't go back and at least give GR2 a 60fps bump. That game cries out for it!

Glad Sony at least gave GR a second chance, but it is always a bummer when new IPs that have unique artstyles & mechanics don't perform. Sort of cements why we get so much of the same-old-same-old. Why try something new when you can apparently rehash the same old thing again & get more sales? Wish we got to see what GR would have looked like as a native PS5 title.

813d ago
H9813d ago

Really fun games, they could use a better mission structure, yet the core mechanic is addictive

tombfan813d ago

A shame, really, it was a GREAT IP.

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