350°

What Sony’s $380M purchase of Gaikai means for future gaming hardware

Sony Computer Entertainment has been known for its iconic PlayStation hardware, including the PS3 console the PlayStation Portable, now called Vita

Tacklebait4313d ago (Edited 4313d ago )

If you thought Diablo 3s server were bad on release, just wait for this to be implemented. I definitely for see a crap load of growing pains. At launch and after each release of highly anticipated games.

I'm excited and concerned at the same time. Could have access in the near future to much better looking games but have all the issues that come with a new service, untested to numbers of the psn.

Can't forget to mention I won't have my wonderful collection of new games sitting beside my console.

GribbleGrunger4313d ago

don't use it then. buy them on Blu-ray or download them from PSN... oh dear lord I'm sick of typing this lol

Dante1124313d ago (Edited 4313d ago )

Don't mind them, Gribble. It's just a couple of loyalists trying to downplay anything Sony or Nintendo do with their alternate accounts as usual. I personally can't wait to see where Sony goes with Gaikai.

house4313d ago (Edited 4313d ago )

yeah idk why people keep implying that next gen will be cloud only! it will be an option, Sony would be insane to cut out a huge chunk of there gamers by not including blu-ray, or some type of media format.

Tacklebait4313d ago

I'm just sayin its gonna be buggy as hell, I'm tryin to load the Crysis 2 demo on Origin right now and it isn't working. Comes up with a error message saying, "We have suddenly become popular and can't load your game", when it should say "We don't have enough back end to support any large volume of traffic".

I'm not down playing anything. The service it provides is currently unacceptable. They have a lot of work to make it mainstream, and shit load more money to invest.

MaxXAttaxX4312d ago (Edited 4312d ago )

You don't have to buy full games this way. BUT you can benefit from instant demos and game trials without needing to download.

@Tacklebait

Origin isn't Gaikai.
I just played the Crysis 2 demo on Gaikai and it was buttery smooth.
Try it out yourself: http://www.gaikai.com/games...
Plus they'll also be upgrading their servers, getting GeForce Grid soon.

+ Show (1) more replyLast reply 4312d ago
SkullBlade1694313d ago (Edited 4313d ago )

Not only that, but I'd hate to see how badly the servers get smashed every time a major game release happens as well. :P

Cloud gaming is overrated, the subscription costs for these services would exceed the cost of an actual machine after a long time of being subscribed anyway so just avoid the damn hassle and buy a real machine

Hisiru4313d ago

Damn.... that white PS Vita is so sexy..

TooTall194312d ago

What subscription costs? You better study up on your cloud gaming knowledge. Neither Gaikai nor Onlive require a subscription to use.

SkullBlade1694310d ago (Edited 4310d ago )

@TooTall19

Yes, there is a subscription cost to use the service fully.

4312d ago
Mounce4312d ago

So your comparison that everything that's newly launched must be buggy, glitchy and laggy as hell.....because of Diablo 3. So every future launch must have a comparable launch to Diablo 3's shittastic launch and any other game that did similar things or any company who'll launch anything online wise MUST go through Diablo 3's phases?

Man, such flawless logic! I can't wait for Microsoft to pull a good ole' Diablo 3 and Nintendos online should do a Diablo 3 on us too huh? Lol.

+ Show (1) more replyLast reply 4310d ago
NicSage4313d ago

I'm going to say the Vita was not created with this in mind. We will see the Vita 2000 able to use this or no Vita at all.

Currently do not expect anything on the Vita like people are wanting.

Persistantthug4313d ago (Edited 4313d ago )

This Gaikai acquisition means more than just games you know.

It means Sony will be able to stream anything to pretty much any device.....games, music, movies, TV shows, books.....anything.

This is especially a game changer in terms of "LEGACY SOFTWARE" compatibility.

So what's your issue?

sikbeta4313d ago

@nikrel

Good thing about Gaikai is that they don't need to touch anything from the game to make it compatible with any device you want to stream, that's the biggest difference compared to Onlive, which they need modify the game code or something to make it work on that service

I'm not a tech guy, but that's what I got from some sites when the rumors where going on full force, so maybe a Firmware and good IC and you're done :D

joeorc4313d ago

Company: Gaikai
Location: Aliso Viejo, CA
Date Posted: June 04, 2012

Responsibilities: A Successfully get Gaikai running on Android and other mobile devices A Help design and build UI for Gaikai and affiliated pages in order to optimize visual and functional appeal for Android and other mobile devices A Work closely with the tech team and ensure all designs meet specifications and standards for the web, and have cross-platform usability and accessibility A Find innovative ways to incorporate new ideas into the mobile user experience Requirements: A BS degree or equivalent work experience A Minimum of 5 years in Java writing and programming-advanced experience is a must A Android SDK-basic experience and familiarity is acceptable A Google APIs A JNI A Native coding in audio/video A OpenMax A HTML and CSS skills, with a focus on standards A Experience in..

http://www.ventureloop.com/...

Sony may have some people that is pretty good with Android..LMAO

VitaOwner4313d ago

Can't wait to see how they will implement this on the Vita and PS3. Hey Sony, how about make your entire ps2 and ps1 library available as well as already released PS3 games.

joeyisback4313d ago

wonder if that means alan wake will be on PS3 since Gaikai offering alan wake streaming

Show all comments (26)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies19d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken18d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga18d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken18d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6418d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long18d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197218d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic18d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 18d ago
DivineHand12518d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91318d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer18d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit18d ago (Edited 18d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91318d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit18d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 18d ago
Christopher18d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6918d ago (Edited 18d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit18d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal18d ago (Edited 18d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher18d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken18d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197218d ago (Edited 18d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic18d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2318d ago

Correction, they have no issue playing good live service games

shinoff218318d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit18d ago (Edited 18d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder18d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts18d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades24d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken24d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades24d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken24d ago (Edited 24d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii24d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit26d ago

Big victory for Sony. And a long time coming.

DarXyde26d ago (Edited 26d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

26d ago
Profchaos26d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9526d ago

Patents suck. Most of them are complete garbage.

Knightofelemia26d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)