120°

Blizzard finally admits that the lack of LAN in StarCraft II was due to piracy

DSOGaming writes: "The lack of a LAN feature in StarCraft 2 is something that has annoyed a lot of the game’s fans. And even though Blizzard was previously hiding behind words and excuses, StarCraft 2′s production director Chris Sigaty admitted that the company removed that feature – mainly – due to piracy."

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dsogaming.com
Hufandpuf4325d ago

Everyone knew they were lying in the first place. This is no surprise.

Mounce4324d ago

Shhh, Blizzard are geniuses at these things called 'Contemplating how to not whip our fanbase'....oh, wait..

They're mysterious overlords whos' actions are always intellectually sound! . . . No, wait...

TEH PIRACY! Fuck everyone else we want to maximize profit while hurting our consumers! As if Blizzard is going to make any title and NOT gain profit, instead they rather become more strict until Blizzard has the power to tell you when you're allowed to play, when you're allowed to stop playing, what time to go to bed! lol.

Soon....

ardivt4325d ago

now say again pirating doesn't hurt gaming as nothing is stolen
thanks pirates!

TitanUp4325d ago

guess a pirate disagreed with us?

jimmywolf4325d ago

when the game first came out i pirated it an beat it then later bought it to play online with friends cutting LAN support did nothing stop the game been played for free it merely hurt those that paid if your games good enough people will show support blame pirates all you want it still the company who took out the options

Nerdmaster4325d ago (Edited 4325d ago )

@jimmywolf

So you're saying (with a complete lack of punctuation marks) that you wouldn't buy the game (in fact, you pirated it), then you bought it because it was necessary to play with your friends, but says that Blizzard's decision is bad? You're the perfect example of why Blizzard made this decision in the first place. And you're also the perfect example that it worked - it made a pirate buy the game.

Kurylo3d4325d ago

hes got a point jimmy...

brish4325d ago

@NerdMaster

They may have had a sale because of their DRM for jimmywolf but they lost a sale from me because of their DRM.

I wonder if DRM gains, or loses more sales?

+ Show (1) more replyLast reply 4325d ago
Mounce4324d ago

Piracy is a new fad for this generation, but it's hugely over-exaggerated, it's just developers and companies playing the Blame-game for their lack of creativity and the backlash that is, piss off your consumers and fanbase, expect sales to drop. Please your fans, they remain faithful and feel more inclined to invest their money into the company.

Blizzard and other companies just want to blow it out of the water and make sheep like you think that all piracy is to blame when really, economy is to blame for lessened sales, most piraters are people that honestly don't have enough money or income to pay for many games these days and have to use it on Life and survival, rent, food, etc. They're just earnest gamers that don't want to quit gaming under the shit-tastic life that is North American economy.

I'd say only 15-20% of pirates are the 'Greedy-selfish' scum type that Pirate for the sake of TEH FREEZ/!1!? y should i buy when i can haz for free tehe?!1! Type of complex.

ninjahunter4325d ago

Come Pirates, ride in on your white horse, whisper sweet nothings in my ear, tell me you are fighting for the good of the land. I know you want to.
I wont believe you, but heres a good chance to lie to yourself.

Somebody4325d ago (Edited 4325d ago )

Something's not right here.

Admitting to something that everybody else has already suspected for years...during a time when Blizzard is having a lot bad press with Diablo 3 and DOTA 2 is near to launch....this is too convenient for their benefit.

Saryk4325d ago

No publicity like bad publicity and it does draw fire from the Diablo 3 fiasco.

Show all comments (21)
60°

“GG, Gratz”: Starcraft II Wings Of Liberty 10th Anniversary

Love, betrayal, and insectoid alien thingies that infest you until you beg for death—StarCraft has everything that gives lasting power to any space opera. Since Blizzard’s seminal real-time strategy game debuted in 1998, it has spawned an intense cult following, launched a reinvention of the global esports scene, and redefined the RTS genre all at the same time. Ten years after the sequel, TechRaptor takes a look at the legacy StarCraft II has forged.

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techraptor.net
kreate1367d ago

i think these articles are misleading. wings of liberty is literally dead. so is heart of the swarm. Blizzard moved everything over to Legacy of the Void. if someone can let me know how to play wings of liberty or HOTS, let me know.

90°

Top 10 Games Turning 10 in 2020

Alex S. from Link-Cable writes: "as the calendar changes from 2019 to 2020 let’s take a walk down memory lane, to look at the start of the decade rather than dwell on the end of it."

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link-cable.com
90°

The 10 Most Influential Real-Time Strategy Games of All Time

VGChartz's Taneli Palola: "I recently completed an article series about the history of real-time strategy, and going through so many different games that have shaped the face of the genre over the last 30 years got me thinking. Which real-time strategy titles are the ones that have had the greatest influence on the genre's development throughout its history? What you're reading now is my answer to that particular question."

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vgchartz.com
william_cade1747d ago

I used to love Command and Conquer

Fist4achin1747d ago

Good memories. I think theres a Dune game in the works.