Hamza "CTZ" Aziz writes: I owe everyone an apology. This past March, I stated that "Steel Battalion: Heavy Armor validates owning a Kinect." As it turns out, I was so, so wrong. We went as far as having the Steel Battalion: Heavy Armor review pass through the hands of three different Destructoid editors in an attempt to get the game to work, until finally realizing that Heavy Armor is, in fact, simply broken.
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Microsoft's future in the video game space is murky right now, so let's break it all down.
Not anytime soon. But they're on that path.
One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.
The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.
Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.
Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.
Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.
Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though
No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.
Microsoft has announced the Microsoft Rewards app on Xbox will be discontinued in April and has confirmed that weekly streaks will also be coming to an end.
I always find it amazing that bad games come out every day. Steel Batallion was obviously one of those for Destructoid. They gave the game a 30%.
But, it's amazing how when literally one game is bad that means KINECT itself is NOW as bad as that game.
How many standard controller games come out weekly for the 360 and PS3, but you never see these kinds of articles for other consoles even at the height of Wii hate. One bad game doesnt equal them all.
The bottomline bad games come out for Move (Destructoid gave the most anticipated PS3 Move game ever 'Sorcery' a '60'.) Did you see a I'm done with Move article.
We know the mountain of bad games that plagued Wii all those years.
Now you have Kinect which some games work great for and others don't. I've own all of them, but in terms of games that you can play with family and friends Kinect destroys the comp which literally was only Wii.
Every motion control device has it's strength and weaknesses, as for Kinect it's strengths are why 19 million have bought the device. One game won't change that..shame Steel didn't measure up to it's potential. As a fan of the series, I still will give it a try. My Kinect isn't any more special than other review sites but I laugh when they pretend a games controls dont work and your Kinect works perfectly fine.
Evil
Most sane people were "officially done" with the Kinect at the first E3 showing. A few more people found sanity and were "officially done" with Kinect at the second E3 showing of Kinect just prior to launch. The only people who actually thought Kinect could amount to anything were overly-loyal fansites like Destructoid, Kotaku, etc.
We were all "officially done" with Kinect a long time ago. I'm glad journalists are finally playing catch-up *looks at calendar*. We all knew this three years ago.
First hybrid Kinect game tanks, yeah i'm also done with Kinect. No sarcasm.
After reading that article, now I know that a grown man can pout and throw a little fit. Seriously, Microsoft never forced me to buy a kinect.
'After yesterday's review, however, I've come to the realization that the Kinect is a glorified beta test that we've all been suckered into buying.'
Dear God, it took him that long to realise? I've been saying this since we found out that Milo was just a demo. people have been drawn in with the whole, 'so much potential' and bought the kinect based on the fact that MS kept on saying 'the games are coming'.
well Kinect has been a big success and thanks to that success, it's Microsoft's main focus. well done people.