This is my first review of a game, and I am doing it because of the harsh reviews the game is getting from some web sites.
The game is a bit different of what you might expect from a Resistance game, due to the change of developers (just like with Resistance: Retribution); but the game has new twists to the core formula of Resistance gameplay, maintaining it fresh and compelling, and, most importantly, fun.
Speaking about the FPS mechanics, they are your standard thing, you can crouch, run, and take cover behind objects. That may sound like a big meh, but the mechanics are done really good. You have a great diversity in weapons, and, like Resistance 3, you can upgrade your weapons, not by killing chimeras with them, but by acquiring grey tech (if you played previous Resistance you know what it is). Each of the 8 weapons you find through the game has 8 possible upgrades divided in 2 categories: attack and support. You can only have 1 upgrade of each type active at once, but you can change it on the fly depending on the situation. For example if you have the SWARM (the bazooka). When fighting a big boss, it would be helpful to select the "the faster targeting system" so you can unleash hell upon it; but if you are fighting a big mob of grims, you can select the enhanced explosion perk dealing more splash damage to the enemy. On the support section for example you can have faster reload or more bullets on the clip. You can select them based on your gaming preferences and situations.
Also you have melee combat with your axe which is really cool
The graphics are really good; specially on the weapons, and characters. The stages lack some detail. Some chimeras looks great while others may have some bland textures. THE LAST BOSS IS FREAKING AMAZING AND HUGE!!! It Looks FANTASTIC!!
The soundtrack is really good, when there is one that is. Some parts of the game wont have any music, it is just you and the sound of the wind lol. Which is a disappointment. There are some glitches, that make your guns to have no sound while firing, but it is very rare.
Online is really cool. Being able to experience an FPS online match on a portable device is quite unique. I was surprised by the experience.
The story is nothing superb, gets the job done nicely.
Overall the game is really good, I know that it is not a system seller, but it is a must buy for those who have a PSVITA and enjoy FPS.
Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.
Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.
Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.
If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.
VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."
“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“
Why would some people complain about that then but praise the Switch now for doing the same thing?
“The PS3 might not be remembered as Sony’s finest hour in gaming”
I and many others see PS3 as Sony’s best console
I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...
Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...
VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".
Good review man. :D
Thinking about picking this up when I go get Gravity Rush today. Thanks!
I like this game overall. The single player is fun. The mp has balance issues, but still way better than anything else available on handhelds.
dam it i can't play this game online can't get my vita's NAT type to change from 3 -_- good review^^
Multiplayer is awesome.
Nice review, I'll definately buy this when I get a Vita.