180°

E3 2012: “Stealth” Games Are Evolving The Wrong Way: Stalking gone stale

OXCGN:

"Taken at a glance, you’d have to think that E3 2012 would be a great showing for fans of the stealth genre.

A new Splinter Cell? Hitman? Assassin’s Creed? Metal Gear game?

That would have to be enough for anyone, right?

Yet as stealth games, each title featured a number of failings."

gaminoz4331d ago

I sooo wanted to see Thief 4. I've been waiting so long for that game: a genuine stealth game.

I'm not opposed to action as such, but I think stealth games should replicate what MGS4 did and provide options: go stalker style or action, but it is harder that way.

Paradicia4331d ago (Edited 4331d ago )

Dishonoured seems to be the right way forward. It has options for everyone stealth and action. The devs said you can play through entire missions without being seen. It also bases its level design around a hub world where you can go back to a point and upgrade abilities and weapons after levels :)

gaminoz4331d ago

Dishonored looks right up my alley!

Eske4330d ago

Dishonored's my most anticipated game. It's looking awesome.

But with so many cool attacking abilities, I don't know if I'll be able to restrain myself and play stealthy!

...not that I'm capable of playing stealthy, anyway. In MGS, I'll spend like an hour mapping my route and all the guard locations, then get spotted by one I didn't see right next to me.

And then, everyone has to die. I don't make the rules.

NYC_Gamer4331d ago

The stealth genre is dead because of studios wanting casual success

BadCircuit4331d ago

It's where the money is at...as he said Call of Duty shows that.

I agree that better AI is the solution to making it more fun.

I remember how revolutionary it was when I first played Splinter Cell. There isn't enough patience now, but it's about replicating that tension, without slowing down the fun.

vortis4330d ago

Chaos Theory is tedious by every definition of the word, but there's no denying how much tension it dumps on you, especially because of how well it was crafted.

It's certainly not a game for casuals by any stretch of the imagination.

Ken224331d ago

*Looks at Splinter Cell:Blacklist*
Yup.

BadCircuit4331d ago

I don't know how Metal Gear Rising Ridiculous Repeating R Revengence can claim to be a Metal Gear game. But I guess there was that RTS game Halo Wars, so I may be being a bit unfair expecting titles to stay true to their roots.

h311rais3r4331d ago (Edited 4331d ago )

Just because it's a metal gear universe doesn't mean it needs to be about stealth. U are playing raiden in super form after all.

@valenk

That's the issue......

Hicken4331d ago

As h311rais3r says, it's part of the Metal Gear universe; why WOULDN'T it be a Metal Gear?

Halo Wars is the same: it's set in the Halo universe, so it's a Halo game. There's nothing in the rulebook that says a game within a certain franchise HAS to be the same.

Otherwise, there'd be no Mario Kart or any other of the spinoffs. Sonic's games would all be sidescrollers. Final Fantasy games would still be voiceless sprite-based adventures(though a lot of people might prefer that).

Inception4331d ago

There's a stealth option in Rising. You can sneak up from behind and stab the enemy with tenchu style. Also, P* already said that you can finish the game without killing anybody, just like the old Metal Gear.

SnotyTheRocket4331d ago (Edited 4331d ago )

The AC MP has, to me, the greatest stealth options

gaminoz4331d ago

I agree. It is a good change to the shooter multi out there

OhMyGandhi4331d ago (Edited 4331d ago )

have you played Splinter Cell: Pandora Tomorrow or Chaos Theory online? that, is the definition of a good time online, and as Gaminoz mentioned, a nice change to the way online multiplayer is played.

SnotyTheRocket4330d ago

@RustedMan Yeah, ive never played Splinter Cell. Stealth is one of my favorite types of game. (Played every MGS)

Valenka4331d ago

Has anyone considered that maybe the new games aren't meant to be stealth games any longer? Perhaps instead having stealth elements?

mttrackmaster384331d ago

How is Hitman abandoning anything? Just don't use the point shooting mechanic! Simple as that.

gaminoz4331d ago

That's one of his points: that we are actually more rewarded for playing action-style instead of stealth-style and they should improve enemy AI to make it more rewarding to choose the stealthy way.

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130°

Tom Clancy's Splinter Cell - A Decade in the Shadows

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.

CoNn3rB240d ago

Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years

kevco33240d ago

10 years, in fact. He must be, like, 60 by now?

phoenixwing240d ago (Edited 240d ago )

why make an inspired game that takes effort when you can half ass it with multiplayer gaas games and filler filled assassins creed games?

That question up there is the reason you don't see splinter cell games

zarbor240d ago

Yup, another example that Ubisoft has no idea what they are doing.

MIDGETonSTILTS17240d ago

The entire mark and execute system belonged in another game.

It’s cool, but the polar opposite to how Sam Fisher initially handled.

The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.

The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?

FYouDad239d ago

Because Ghost is the method fans of the series actually prefer? IMark and execute is never forced upon the player you liiterally never have to bother using it even once throughout Blacklist.

Tody_ZA240d ago

The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

Rikimaru-00240d ago

Isn't UBI Soft remaking splinter cell.

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70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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gamefreaks365.com
closed_account259d ago (Edited 259d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic258d ago

How did redfall not make the cut.

anast258d ago (Edited 258d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

180°

10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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gamefreaks365.com
Babadook7264d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK263d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem263d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account263d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

+ Show (1) more replyLast reply 263d ago
henbayward263d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder263d ago (Edited 263d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188263d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer263d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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