"The artificial enemy is soon to be no different than a real life one."
Swiss gaming magazine GBase asked Techland what happened to the military shooter Warhound which was announced a few years ago. They've learned that the project is on ice right now but maybe in the future Techland will continue to work on it.
I'm with you Shifty. I've been waiting for Dead Island, Chrome 2 and Warhound for literally years. I enjoyed/was happy to support Juarez Bound in Blood and I remember reading an article that it sold pretty well overall yet Techland still hasn't said or done anything since.
Why would they work on any other game? Dead Island and Warhound are both promising new shooters that have the potential to have sequels. Chrome 2 is already a sequel to an established series, (Chrome was solid for its time, SpecForce was excellent) so if they iced Warhound and Dead Island it better for that. Anything else would be a MISTAKE.
TVGB: "There's been quite a bit of chit, and chat, around the water cooler in the last week or so about Techland's future offerings now that Call of Juarez: Bound in Blood has been tagged and released. Dead Island, the game that mixes palm trees, crystal clear waters and zombies, was the first to get inquired about. Thankfully that one is still being worked on, and has even found a publisher. But there's been no word on their other two titles that were announced many years ago but haven't been talked about in quite a while - Warhound, an open-ended first-person shooter, and Chrome 2, the sequel to 2003's sci-fi shooter. We got in touch with Techland to see what was up with these titles and walked away with both good and not so good news."
I'm quite impressed by techland and their chrome engine. COJ:BiB is a really good looking game at times and I can't wait to see what dead-island and hopefully warhound look like.
In 19 days, it'll be two years since Joystiq last heard anything about Call of Juarez developer Techland's "open ended FPS," Warhound. So, when they heard last week that the developer was still working on its zombie-infused Dead Island, they shot Techland an email and asked about the game once intended to rival Crysis' graphics.
Looks like vaporware to me(Warhound).It might as well be in the same page as Duke Nukem Forever or Wardevil.
Dead Island is a good concept and they really need to avoid screwing that up
Could not be embedded. So you know.
lol...........
how many of these animations with the graphics/physics/enemy ai/sound running in real time, can they fit into the game without massive slowdown AKA MASS EFFECT? how can they fit this on a dvd9?
all this is, is a wireframe prerendered techdemo..its not in real time, theres no backgrounds, no lighting no music, no other enemies. its just a prerendered demo ....AND this is the exclusive xfans rage about? another fps, whooopdifuccin do.
after watching the other video, it seems like theyre adding some fluid animations BUT THEY ONLY HAVE ONE ENEMY ONSCREEN AT A TIME. SO I GUESS THEY ADD SOME QUALITIES BUT TAKE AWAY FROM OTHERS BECAUSE OF DVD9 and the almighty 360 cpu.LOL
im not surprised.
lol..........once again the allmigty 360 falls short to the capabilities of the 1 year old ps3. take a look at uncharted and be really amazed at animations and a.i.
am i lying? NO!! will i get disagrees? yes
hate all you want...........its all good people.
i am relaxed. duuuuuuuuuude.
only time i get tense is when im in traffic for 2 hours.
u can take that to the bank 2. duuuuuuude
played it on hard yet? or are we playing on normal?
this animations look solid.