Frontier boss David Braben says he “hates” Diablo III’s always-on DRM, but admits that it might be a necessary evil for the time being.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.
***[But] there is a lot of evidence that DRM increases sales dramatically, which is quite sad.***
No there isn't.
Those locked doors that wont open because they're experiencing downtime are just the worst.
"Free-to-play, he pondered, might be a good way of ensuring developers don’t lose out at the hands of piracy. But with it, of course, come other issues."
What other issues? Do you know how many devs have switched their games to free to play? If there are so many difficulties with it, it wouldn't be an option. Done right; it can make you a lot of steady money.
DRM does nothing for anyone but those companies like the ESA who love pushing copyrights and making cases against people.
DRM sucks.
You hate locking your house? Why? It takes like five seconds, that analogy is stupid.