Hufandpuf4369d ago

They aren't lying. A PS3 is the last thing I'd get for my kids. I categorize each console according to audience:

PS3 - Teens to adults
Wii - Children to teens
Xbox 360 - Children to Adults

Shadow Flare4369d ago (Edited 4369d ago )

LittleBigPlanet 2

It's one of the few games I know which genuinely encompasses people of all ages equally. Children love playing the levels and community levels and having a go at creating their own levels. And adults can really get stuck into LBP2 and build some of the most fantastically complex levels that involve really smart uses of logic, basic programming and overall design and art styles.

For adults, its a fantastic creative outlet to actually build games and for kids, it's one of the best kids games on the market.

When I was a kid, I always wanted to make my own game. That's why for me LBP2 is one of the best games this generation. If I'd had this game when I was a kid, I'd have played it non-stop.

Well I'm an adult now, and I play it non stop

LOGICWINS4369d ago

Sounds like a great game. Might considering buying it. It probably works really well with Move too.

Shadow Flare4369d ago

You can make your own games in LBP2 with the Move. Sony may not be supporting move much but with LBP2 you can create your own games for it, which is pretty cool.

There are so many games out there which have a tired formula but LBP2 for me is the freshest game for years.

If you're willing to put the time, creativity and effort into creating levels, this game can be so enjoyable. It's basically gaming equivalent of YouTube. Create a game and publish it for others to play. I absolutely love that concept.

Bathyj4369d ago

LBP 2 is probably the most hardcore game I've ever played.

Sure, not if you want to just play through the levels and collect bubbles, but if you want to create, it surely is. Thats part of the charm, the game works on so many levels.

I studied bi-pedal robotic movement trying to get a ED209 to actually walk under its own power and balance correctly. I actually designed it in autocad, plotting the radius of the arcs needed to get the right range of movement and then built it into LBP. It took me ages.

Seriously, if you've ever wanted to make your own game (and who here hasn't?), have any interest at all in design or construction, then LBP doesn't have any peers.

My personal favourite this gen, possibly ever.

Army_of_Darkness4369d ago

I would not get my kids a PS3 simply because it's too expensive to have it treated like a Toy.... A 360 or wii, I wouldn't mind, since they are much cheaper and easier to afford or replace...
and as long as they play my PS3 under my supervision, I wouldn't mind that either.

Raoh4369d ago

I actually find LBP to be a bit too hard for the general public.

It seems easy and fun to me but I can see non gamers/casuals getting frustrated.

Denethor_II4368d ago

"When I was a kid, I always wanted to make my own game. That's why for me LBP2 is one of the best games this generation. If I'd had this game when I was a kid, I'd have played it non-stop. "

Couldn't agree more. I remember using a cheat code that was like a console command on sonic 3 where you could create things from the level.

I think LBP for the Vita will be awesome, can't wait.

nveenio4368d ago (Edited 4368d ago )

PS3 games are, in my opinion, more artistic overall. There's more poured into them on a technical standpoint, and games like Journey and Uncharted 3 put storytelling on a whole new pedestal. For that reason, I let my children play any game that showcases these points, not just LBP2. Games that are gratuitous for the sake of gratuity? No. But art is art is art, and people of all races, sexual designation, age, sexual orientation and creed should have the opportunity to experience the new direction of Video Games.

They're not just games anymore. And I think that's what Sony is trying to say.

+ Show (4) more repliesLast reply 4368d ago
LOGICWINS4369d ago (Edited 4369d ago )

Modnation Racers, Eyepet, LEGO Harry Potter: Years 1-4,LEGO Star Wars III: The Clone Wars, Little Big Planet, Little Big Planet 2, Toy Story, Tales of Monkey Island, Disney Universe, Rayman Origins, Sly Cooper, PS Move Heroes, Rachet and Clank: A Crack in Time, Skylander's Spyro, Sonic Generations, Rachet and Clank: All for One, LEGO Batman, Lego Indiana Jones, Wall-E, Disney's Bolt, Madagascar 2, Cars, Surf's Up, Up, Monster's vs. Aliens, Ice Age, Cloudy with a Chance of Meatballs, Kung Fu Panda etc.

The PS3 appeals to kids too. If I had kids, I'd get one for them...along with Move.

smashcrashbash4369d ago

A lot of those games are multi-platform or not exactly for kids. Sly and Ratchet for instance themes are a little to mature for children. I don't think Bentley being crippled or Ratchet being shot in the chest or Sly being sucked dry by mosquitoes is kid friendly gaming.

LOGICWINS4369d ago (Edited 4369d ago )

The Iron Man movies have plenty of sexual innuedos and The Dark Knight hinted at several dark moments of violence.

I bet plenty of kids saw these films and didn't have a problem with it. Don't know when you were born, you might be a little too old fashioned, but kids these days can handle mature themes.

EDIT: Btw, whats your point by mentioning that these games are multiplatform??? They are on the PS3, therefore they are PS3 games..hence they are PS3 games that can be played by children.

TheColbertinator4369d ago

@LOGICWINS

"Btw, whats your point by mentioning that these games are multiplatform??? They are on the PS3, therefore they are PS3 games..hence they are PS3 games that can be played by children."

Hence why this article is referring to core PSN gamers not the casual build that make up the Wii or the 360 Kinect audience.I appreciate Sony highlighting they stand behind its core gamers unlike Microsoft and Sony.

However its pointless to me since I hate most Sony games and Sony itself.The only console maker I respect is Nintendo but they along with Microsoft post-2009 have little interest in adult core gamers such as myself.

Hicken4369d ago

I doubt you'll get it, but here goes:

When people talk about the demographic a console is aimed at, they talk about who the console manufacturer AIMS the console at. Who are the commercials aimed at? Who are the exclusives and features aimed at?

For the PS3, that focus is definitively on the core gaming segment, which tends to be more mature than not. Therefore, Sony's core gamers are more mature than not. That doesn't mean there aren't any immature people playing core games, and it doesn't mean that there aren't any kid or family friendly offerings. It means that the CORE of Sony's gaming audience is from the CORE of gaming.

Yes, LBP and other games can be considered to be for kids, but there's also a great deal of depth for adults, as outlined above. And multiplat games for kids doesn't at all reflect Sony's intentions for the PS3.

SOME kids can handle mature themes. Many of them can't. Most of them don't even get it, which is usually the case.

SilentNegotiator4368d ago

But still, its core audience is older than the other 2 systems on average, even if it HAS stuff to appeal to young audiences.

PirateThom4368d ago

I wouldn't get Rayman Origins, Sly Cooper, Monkey Island or, really, Ratchet and Clank for kids.

They'll just get frustrated. They may enjoy the colours, but lack the patience.

+ Show (3) more repliesLast reply 4368d ago
Outside_ofthe_Box4369d ago

They are talking about PSN gamers not PS3 gamers as a whole.

LOGICWINS4369d ago

"They are talking about PSN gamers not PS3 gamers as a whole."

Thank you Mr. Information..I was referring to Hufandpuf's comment, not the article.

Outside_ofthe_Box4369d ago

Did I reply to you?

I was replying to Hufandpuf's comment as well.

What you said is true, which is why I didn't reply to you. The PS3 tries to appeal to kids as well.

TheFirstClassic4369d ago

Hey logic you never responded to my comment about your reading comprehension. Why didn't you respond? I would like for you to tell me how you were right and I was wrong.

Now I don't know if this is a problem with reading comprehension or if you just looked at his comment and thought it was under yours...

But whatever. I do actually agree with you that the ps3 does have plenty of family friendly games.

Drainage4369d ago (Edited 4369d ago )

nah , more adults probably own a WII than teens. most teens are 'too cool' for nintendo until they turn 20

Outside_ofthe_Box4369d ago

You might be right. A lot of old people own a Wii which could skew the adult numbers in favor of the Wii.

Ducky4369d ago (Edited 4369d ago )

I'd let kids plays Journey and Flower.
Don't see what's mature about that, and why you have to be an 'adult' to appreciate artistic games.

Neckbear4369d ago Show
suicidalblues4369d ago

you'd let them, but that doesn't mean they'd want to. I think the maturity they're referring to is the appreciation of these games over the typical fragfest games that are in abundance lately.

Shadowstar4369d ago

"PlayStation 3 is a big meal that you have once a year, the 360 is a special meal that you have on weekends, and Wii is an everyday meal."

What Kojima says goes.

F7U124369d ago (Edited 4369d ago )

"They aren't lying. A PS3 is the last thing I'd get for my kids."

hahhaha well played hufandpuf, well played. lol

dark-hollow4369d ago

the terms "core", "casual" and "hardcore has been thrown around here too much that they lost their meanings.

Relientk774368d ago

Interesting, I wont disagree with it, cuz its a matter of opinion, but thats an interesting assumption nonetheless

+ Show (6) more repliesLast reply 4368d ago
4369d ago
NastyLeftHook04369d ago

true, all of my friends have ps3's, i think my sons nephew who is 12 has a 360.

WrAiTh Sp3cTr34369d ago (Edited 4369d ago )

Interesting.

Relientk774368d ago

In terms of consoles, honestly my friends are all over the place. 3DS, PS3, Wii, 360, etc lol

Lavalamp4369d ago

Well I do get to sit at the adult's table at dinner parties now.

IHateYouFanboys4369d ago ShowReplies(3)
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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies19d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken19d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga19d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken19d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6418d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long18d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197218d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic18d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 18d ago
DivineHand12519d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91319d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer18d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit18d ago (Edited 18d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91318d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit18d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 18d ago
Christopher19d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6918d ago (Edited 18d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit18d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal19d ago (Edited 19d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher19d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken19d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197218d ago (Edited 18d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic18d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2319d ago

Correction, they have no issue playing good live service games

shinoff218318d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit18d ago (Edited 18d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder19d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts19d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades25d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken25d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades25d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken24d ago (Edited 24d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii24d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit26d ago

Big victory for Sony. And a long time coming.

DarXyde26d ago (Edited 26d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

26d ago
Profchaos26d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9526d ago

Patents suck. Most of them are complete garbage.

Knightofelemia26d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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