Techtroid investigate ten myths that exist within the gaming industry today as part of their weekly Instant RePlay article. Join the debate and let us know about any myths that you have found.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.
Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."
You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is
That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.
Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.
Very good article, deserves a read from hardcore and casual gamers.
Here is a magical thing though......they are video games they are not ment to be realistic. Who actually things sprinting is infinite or if you get shot all you need to do is hide for 5 seconds and the wound is magically gone. Games would be boring if they didn't have fiction in them. If we are going by this list why not list dying dose not mean you will come back 3 seconds later?
Ummmm..... Drake never took down a hundred people at once. The most Drake ever took down at once was probably about 12 or 15 people per event and in between he had plenty of time to rest during plane rides and hotel stays. And of course climbing isn't easy but the people who are usually portrayed doing it are very good at doing it assassins, parkour experts, mountain climbers, adventurers and even then they still are instances where they fall to their doom in the game. That is why you die, because it isn't easy.
good article, i think games are good at hiding the truths because they have to create immersion
Half life 3? :P