Techtroid investigate ten myths that exist within the gaming industry today as part of their weekly Instant RePlay article. Join the debate and let us know about any myths that you have found.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.
I never got around to mass effect - I’m skeptical that it would hold up if I were to try it now
Very good article, deserves a read from hardcore and casual gamers.
Here is a magical thing though......they are video games they are not ment to be realistic. Who actually things sprinting is infinite or if you get shot all you need to do is hide for 5 seconds and the wound is magically gone. Games would be boring if they didn't have fiction in them. If we are going by this list why not list dying dose not mean you will come back 3 seconds later?
Ummmm..... Drake never took down a hundred people at once. The most Drake ever took down at once was probably about 12 or 15 people per event and in between he had plenty of time to rest during plane rides and hotel stays. And of course climbing isn't easy but the people who are usually portrayed doing it are very good at doing it assassins, parkour experts, mountain climbers, adventurers and even then they still are instances where they fall to their doom in the game. That is why you die, because it isn't easy.
good article, i think games are good at hiding the truths because they have to create immersion
Half life 3? :P