DSOGaming writes: "Earlier today, EA released an indie bundle on Steam that features Deathspank, Gatling Gears, Warp, Shank 1 and Shank 2. It was a surprise seeing EA releasing an indie bundle what came afterwards caught us off guard. Markus ‘Notch’ Persson was really annoyed by EA’s actions and said some harsh words against them."
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Slam me if you want, I do not give a t*** but Markus ‘Notch’ Persson is becoming annoying
EA just loves to copy what everyone else is doing
lol, wasn't he singing praises EA's way only a couple of weeks ago for what they are doing with Origin.
._. Thats what i thought. I should program a mediocre indie game, make millions off it and make observations about the gaming industry.
For my hate of Notch alone due to his increasingly dumb comments and false sense of self-righteousness, I will no longer be bying Minecraft on 360. I dont want to support someone like that.
Hothead Games and Klei Entertainment are some of the best Indie developers in the industry, and he's essentially badmouthing their titles just cause he has some warped sense of reality about how indie games shouldnt have big publishers backing them. EA are doing an awesome thing here; they are supporting a handful of small, independant developers who work hard to make great games by getting thier titles more widespread and known with this bundle. Yet he complains about it? Tool.