Greyslash

Member
CRank: 5Score: 11560

User Review : Duke Nukem Forever

Ups
  • Duke is still himself
  • Campy, fun action
  • Funny, memorable moments
Downs
  • Terrible graphics
  • Loading times are awful
  • Only two weapons?

Can we still bet on Duke?

To think after years of engine change after engine change, people suing each other and companies going bankrupt, Duke Nukem Forever would finally see the light of day. Unless you've been living under a dull, boring, rock (without an internet connection) for the past fifteen years, you've probably heard of Duke Nukem Forever and the legacy behind it. It was originally announced in 1997, and was meant to be "groundbreaking", but instead, only spawned a bunch of bad jokes(For your viewing pleasure, I've provided a few examples: "DNF? More like did not finish!" or "It's going to be FOREVER before this game comes out!" I think you get the idea) and quite hilarious GameStop prank calls for those fifteen years. Finally, in 2011, the game hits store shelves, men, women and children rush to their local store to pick up a copy of this piece of gaming history. "Will the game dispense gold bars at my feet? Will it revive my pet dog Sparky? Will it make my ex-girlfriend love me again?" These were the questions gamers were asking as they placed the disc into their system, instead of the obvious one, "Will it provide me with entertainment?"

Now that we all know what Duke Nukem Forever is, and the legacy behind it, it probably won't surprised you when I say that this game wasn't received very well, and this is where my review actually starts.

The Graphics- Now, we all know graphics don't make a game, but when they're awful, they don't help it much either. Duke Nukem Forever looks like it could have been released on the Dreamcast with the engine it's sporting, Crazy Taxi almost puts it to shame. The textures aren't very pretty, and the game gets almost disgusting to look at around the Alien Hive level. The fire looks about as realistic as if a child made the texture out of paper mache and colored it with half broken crayons. There were even a few times where my textures didn't load all the way, and I was sporting an all white shotgun, in an all white factory, fighting all white Octabrains. When you're game's graphics not only look a generation old, but don't even work half the time, I think that's when the developers need to go back to the drawing board.

Gameplay/Funfactor- Speaking of drawing boards, it's something you use a lot in Duke Nukem Forever. I found myself wasting ten to twenty minutes messing around on the white board in the opening level, I was honestly impressed, not with the white board mind you, but the freedom they give you within this game. Now don't get me wrong, this is a linear game, but some of the interactions Duke can do within this game remind me why video games are fun. Duke Nukem's health bar is now an "Ego Bar" and can be raised by interacting with certain objects around the game, like lifting weights, looking at nudie magazines, or slapping wall titties(I'm dead serious). This was an extremely clever and well made addition to the game, and fit well with Duke's personality. Overall, it made the game much more fun. In the past fifteen years, Duke hasn't been working out as much or eating his veggies, because he can now only carry around two weapons around, which was a major disappointment. Thankfully, Gearbox has come to the rescue (To PC owners only, mind you) and has made a patch to where Duke can carry up to four weapons, which still doesn't meet my expectations( I would accept no less than ten) but it's still nice to know the developers are still behind this game. The gunplay is quite standard, Duke doesn't quite understand how to use the iron-sights of his gun quite yet, but if he did, it wouldn't feel like a Duke Nukem game, so no points off there. The game itself, is one of the most fun games to come out in the past few years, and provides hours of laughs. Duke still pokes fun at any game that may have sold more copies than him in the past fifteen years, (Some of the games are, but not limited to: Gears of War, World of Warcraft, Halo, Donkey Kong, Dead Space) and he is still his wise-cracking old self, even after all this time. The levels are quite varied, which would be a good thing if the loading screens to each level didn't take 20 minutes. If you plan on playing this game, make sure to have a Sherlock Holmes novel by your side, I guarantee you can finish half the book while waiting for this game to load.

Sound- In contrast to how in looks, the game sounds quite nice. The music score is amazing, especially the theme at the opening of the game. The guns have their original sound to them, and Duke even has his same voice actor from fifteen years ago. The monsters also make satisfying squishy noises when you kill them, which is always a plus.

Online- What about the multiplayer Duke? Is it any good? The answer to your question is no. I couldn't stay connected to a game for more than a nanosecond without getting booted off. The problem wasn't my internet either, because I then went to play a game of Killzone 2, and connected just fine. When I could stay connected, I saw I wasn't missing much. The game lagged every chance it got, and the overall multiplayer seemed very lacking, almost as if it came out in 1998. If you're looking for a multiplayer time waster, I'd say to skip out on this one.

Overall- Duke Nukem Forever is well worth both your time and money(The singleplayer that is) and if you decide to pick up the game, enjoy it, because based on the critical reception, this may be the last Duke game we'll see for another fifteen years.

Score
5.0
Graphics
9.0
Sound
8.0
Gameplay
10.0
Fun Factor
4.0
Online
Overall
8.0
kasasensei4378d ago

"Terrible graphics
Loading times are awful
Only two weapons?"

Maybe you should try it on PC, with a legit version and the latest patch that lets you carry 4 weapons... Just saying.

Greyslash4378d ago

If you would have read the review, I mention that, but for console players, and people who bought it day one, it really is a letdown.

kasasensei4378d ago

Don't write it in "downs" then. If you make a "late test" review it with the last update in mind. eg:gt5 a day1 review and an actual review would be slightly different, I think.
I really enjoyed dnf and the addon btw. :)

Greyslash4378d ago

Thanks for the criticism, but this is a review for the game on the Xbox 360, not PC, but I thought it was worth mentioning in my review for those who wanted to buy it on PC.

Cajun Chicken4378d ago

The singleplayer DLC expansion is actually pretty decent too if you enjoyed the game.

Greyslash4378d ago

I loved The Doctor Who Cloned Me, I thought it was fantastic.

FinaLXiii4378d ago

yes i recomment it a true duke nukem singleplayer experience.

40°

DF Direct Weekly: Nintendo's Next-Gen Worries, Xbox Gaming Outage, Duke Nukem Forever 2001

Digital Foundry : Nintendo's worried about the next-gen transition, Xbox Online DRM causes a major outage, Gotham Knights gets an unconvincing gameplay reveal, Concern over so many games using Unreal Engine 5 and the legendary Duke Nukem Forever build from 2001 has leaked.

Read Full Story >>
digitalfoundry.net
90°

Early Duke Nukem Forever Build From 2001 Leaks Online

Recently, a user leaked the 2001 build of Duke Nukem Forever on the forum and also shows us some gameplay footage from this version.

MrChow666714d ago

I remember that trailer very well, it was epic back then, same for the first Prey trailer from 1998, nobody seems to remember that one.

220°

Looking Back: Duke Nukem Forever

Take a look back at Duke Nukem Forever, and why you should maybe give it a second chance!

Read Full Story >>
thegeekgetaway.com
Snookies121127d ago (Edited 1127d ago )

I really enjoyed it, although I never did finish it. I didn't understand why so many people were trashing it. Sure, the gameplay wasn't revolutionary or anything. But it retained a lot of that Duke charm that I've come to love since the early days of gaming.

MadLad1127d ago

I don't know. I'm not against janky games. I'm a big fan of Eastern European rpgs like those from Piranha Bytes and Spiders. I've enjoyed fps like Legendary and those of that vein.

While I didn't hate Forever like many did, the game had a whole lot of faults, and not just its lack of polish.

darthv721127d ago

I too found it enjoyable but then again I was a fan of the original Duke 3D on PC. I think most of the hate was all that time in development hell and it emerged as it did. They tried, they really tried with what they had to work with and it ended up being a decent game but nowhere up to par with all the other offerings at the time. That game, exactly like it is, had it released 3-4 years sooner then it prob would have fared better in terms of critical response.

Duke191127d ago

Duke should have ended at Duke Nukem 3D.

masterfox1127d ago (Edited 1127d ago )

Really fun game with lots of glitches but still very fun, that slapping level was ridiculous
Just a few will understand it , because it was so wrong yet so right XD

Would love to see a remake with lots of physics lol

IMissJimRyan1127d ago

The game was a good Duke Nukem. The same kind of immature humor, gameplay and plots from average to bad. The blame for perception is not Forever's. People need to reevaluate the perception about the series, which had just one good game among all the releases and a lot of people made the exception rule.

M_Prime1127d ago

This was the WORST game I have ever played in my life. I bought it day 1 and traded it in day 2. I had it on the 360 and the first level showed promise but as you went further into the game, there was more and more missing and not working. There was 1 boss fight that the draw distance was so bad if I walked too far away from the boss it would disappear but could still shoot at me and hurt me and all I was able to see was the walls to the sides and the skybox ahead of me. SO SO BAD. I finished the game and I had no desire to keep playing it, even tried online but it was lame. DUKE 3D was great, ran good on most PCs, had interesting levels and was in some ways ground breaking. DUKE FOREVER was in so much development hell that at the end they just wanted to release this and be done with it. Gearbox (i think it was gearbox) polished up the first level and a few parts of the next few levels but as you got to the end you can see that they either gave up or expected the player to give up and never make it that far.

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