170°

Inafune praises Fish's 'honest' Japanese game comments

While gamers continue to debate whether or not Phil Fish is an asshole for declaring that all Japanese games suck, the FEZ creator has at least one Eastern developer who agrees with him. That developer is Mega Man creator Keiji Inafune, famous for his long-standing criticism of his home country. He believes Fish needed to say what he said.

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destructoid.com
Megaman_nerd4383d ago

I really don't get the two face reference because Inafune has never changed his stance.

blackburn104383d ago

Are they still going on about this? It's not that he can't express his opinion or if it is wrong or right.It's how he expressed his opinion that is the problem. He acted like a jack@$$ then pretended he was innocent.

yewles14383d ago

About time someone else said it, Fish is a complete jerk for his conduct iin stating his opinion, he even tweeted his apology in a way that actually looked like it hurt him to do it. If your a professional, then be a "professional" about it, not a pissant.

Bimkoblerutso4383d ago (Edited 4383d ago )

You're suggesting that the internet doesn't kick up a shitstorm even when developers convey their controversial opinions in the most civil way possible?

...because that actually happens all the time.

zaz124383d ago

says the one whose games sucked this generation

GillHarrison4383d ago

How were Dead Rising and Lost Planet bad games?

wallis4383d ago (Edited 4383d ago )

They're both buggy, poorly written and have terrible voice acting. Lost planet was just about competent and dead rising turned zombies into kittens you could brush off with a bit of shaking.

I completely agree with this guy. Japanese games are borderline at the best of times. Story is terrible, characters are terrible angsty unrelatable assholes who look like pre-pubescent children stretched into adulthood. I can't believe anyone has the audacity to claim the metal gear series had a good story. It's like someone asked an autistic 13 year old to write a cold war thriller. While every other part of the world is recognizing the unlimited potential of games as a story telling medium Japanese developers still get the shakes if they put leas thank 80 hours of cutscenes in. Not that they ever make any fucking sense to begin with.

This isn't a racism thing, Id argue happily that this is a matter of taste, that it's a matter of culture, and that's fine. But I will not have someone tell me the spaghetti monsters that are the scripts for series such as final fantasy or metal gear solid are anything less than the ramblings of an illiterate retard who doesn't understand narratives, characters, dialog or the difference between a game and a movie.

RedDead4382d ago

wallis you have a terrible taste in gaming

StupidDude4383d ago

We get it, Inafune.

We get it.

jc485734383d ago (Edited 4383d ago )

You get it, but that doesn't mean that Japanese developers do. Man, just look at Capcom. It's like they're giving up and letting all their games be made by Western developers.

Alos884383d ago

There's a difference between being honest and being an asshole, and the fact is that Fish treated the guy how asked the question like crap for no reason. It wasn't even him being blunt, he was being a jerk.

jc485734383d ago

you need jerks like him sometimes, so that their comments are heard in Japan.

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70°

Around The Indie World: highlights and impressions from Nintendo's latest indie showcase

Random Nintendo shares Indie World highlights and impressions of Fez, There Is No Game: Wrong Dimension, and Aerial_Knight's Never Yield. Plus, The Great Ace Attorney, Microsoft's Switch on a shelf, and more.

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randomnintendo.com
50°
9.0

FEZ Review - Gaming Respawn

With its unique visuals, wonderful soundtrack, and addicting gameplay, FEZ is as much fun to play today as it was nine years ago. Jes from Gaming Respawn reviews.

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gamingrespawn.com
50°
9.0

Review - Fez (Switch) | WayTooManyGames

WTMG's Leo Faria: "In short, Fez is as good now as it has always been. The reason I call this version the best way to experience this indie game is mostly due to the perfect combination of the Switch’s portability and its screen being much larger than the Vita’s. This is easily one of the best indies ever made, and one of the most important games of the past decade. Even though a lot of younger players only know it due to its troubled development cycle and some post-launch controversies, Switch owners should definitely pick this game up. This gem took an eternity to arrive on the system, but it feels right at home on it."

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waytoomany.games