700°

'Dust 514' studio explains PS3 exclusivity

Dust 514 studio CCP Games has explained why it chose to make the game exclusive to the PlayStation 3.

Chief marketing officer David Reid explained that the technical implications of the shooter's connectivity with EVE Online were something that could only be catered for by the Sony platform

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digitalspy.co.uk
NYC_Gamer4397d ago

MS needs to open up their xbl policy and stop being so closed when comes to studios/publishers

Dante1124397d ago (Edited 4397d ago )

I heard that if a multiplatform game isn't up to pair with or better than the PS3 version, that MS will not allow the 360 version until they feel that it's on level. It also has to be released simultaneous on they'll can it as well. I'll try to find the link, but yeah, MS needs to fix their policies.

Edit: Source: http://www.edge-online.com/...

Drithe4397d ago

YOu are correct. This has to do with MS. MS gets pretty strict that way. I hate MS because they got Guardian Heroes and the PS did not. :(

End of Line.

GraveLord4397d ago

But Microsoft is fine with getting games BEFORE PS3. They are hypocrites and extremely greedy.

humbleopinion4397d ago

It was a misunderstanding of the Eurogamer reporter: MS demands that simultaneous releases will be identical CONTENT WISE - and Sony does exactly the same.
It means that if a game is late for the Xbox (or for the PS3) it will have to offer extra content otherwise MS/Sony will block it.
Some notable Xbox examples: Unreal Tournament (extra maps), Virtua Fighter 5 (online), Joe Danger (special edition)
Some notable PS3 examples: Bioshock (challenge rooms), Castle Crashers (volleyball game), Oblivion (DLC included).

This policy makes sense: neither MS nor Sony want to appear as if their customers are getting simple ports of old games, so that's why they push for additional contents on port and delayed games. But even to this rule there are some exceptions.

telekineticmantis4397d ago

Right now the revenue is in Kinect games PERIOD.

Anon19744397d ago

"It was a misunderstanding of the Eurogamer reporter: MS demands that simultaneous releases will be identical CONTENT WISE"

That's not what developers say. Developers have already stated that Microsoft's policy is stopping them from taking advantage of other consoles strengths.

Microsoft's policy states:
"...must ship at least simultaneously with other videogame platforms, and must have at least feature and content parity on-disc with the other video game platform versions..."

There's no confusion here from Microsoft or with developers. If you make a game that has better content or features on another platform, MS reserves the right to block it's release on the 360.

ShinMaster4397d ago

Or they won't allow the game to release?

Wow.

BitbyDeath4397d ago

Yea, but obviously they can't enforce it over the big games cause they want/need the sales. Otherwise games like Mortal Kombat and Final Fantasy would never have released on the platform.

trenso14397d ago

yup this is one reason i think ff13 got gimped :/

BattleAxe4397d ago

Common sense says that putting a free to play game on a console that is free to play online makes more sense.

gedapeleda4397d ago

Lol but good, more exclusives to ps3

Gamer19824397d ago

Yeah its nothing to do with quality its content. FF13 was proof of this. You really think they would have stopped it on 360 because it looked clearly better on ps3? Hell no.

humbleopinion4396d ago

@darkride66, didn't you bother to read the policy which you copy pasted here yourself!?
"...must ship at least simultaneously with other videogame platforms, and must have at least feature and content parity on-disc with the other video game platform versions..."

Do you understand what "feature and content parity on disc" means?
It has nothing to do with other consoles(console actually) technological strengths. It has to do with the contents: MS doesn't want the owners of the X360 to feel like they are getting less content for the same price, and this is done as a blocking move so that the developers will not choose sides. And as I said before: Sony has the exact same policies, and they are more like guidelines.
That's why most of the platform exclusive content you see is either as a compensation for games being released later, DLC content that doesn't come on the disc, or extra content that is not related to the actual game (sometimes even a bonus game).

So no. No developer stated that "Microsoft's policy is stopping them from taking advantage of other consoles strengths".
In fact, the majority of the top multiplatform games on the PS3 are barely able to compete equally with their Xbox 360 counterparts (RDR, Skyrim, Crysis 2, etc). If the developers can't even bring the PS3 up to par, how do you expect them to "take advantage of the console strengths"?

+ Show (10) more repliesLast reply 4396d ago
cyclindk4397d ago

They're so PC oriented as it is, you'd think it'd be a cinch for them to extend bridges between their Xbox network and PC...

THESONYPS34397d ago

Wow I have now played this for the fourth time via PS3, hope you all download it, well you know its FREE!

RedDead4397d ago

Shoulda stuck it on PC too if you are aiming for FPS and Eve fans...

Virtual_Reality4397d ago (Edited 4397d ago )

CCP want to expand EVE Universe to other Audiences (check the video). And they are allowing custom controllers and PC functions on PS3 for the PC Audience so they can jump in on PS3 without using the DS3 controller.

kaveti66164397d ago

That's a strange explanation. CCP is neglecting their PC audience by not releasing the game on PC and you're making this very strange assumption that all of CCP's fans must have PS3s as well so it's not a big deal, they just have to plug in their keyboards and mice?

By that logic, Microsoft has never screwed over the PC gaming community because it is assumed they all had 360s as well.

ginsunuva4397d ago

They don't want the Eve community to disappear. Putting this on PC eats away its own fanbase.

salinidus4397d ago

and people who have 7 years to complete a skill tree

BoNeSaW234397d ago

That video is annoying as hell and commentary is awful! Do not waste your time people. HORRIBLE.

Shadonic4397d ago

This policy of theirs is screwing with all of their consumers.

MoonConquistador4397d ago

Its also hilarious that one of the reasons cited was cross game chatting. You would have thought that MS would have the edge on that front.

Anyways, good work Sony on being so flexible with 3rd party developers.

It doesn't quite make up for shutting Zipper down though

Persistantthug4397d ago

Sony has brought in many nice developers.

Zipper couldn't make good games.....they're gone....period.

fei-hung4397d ago

I don't think Sony had much of a choice there. How much money do you think Sony has pumped into Zipper games this gen, be it on the PSP, PS3 and the VITA and how successful an investment it has been.

They could either shut Zipper down or allow all other studious to pay the price for Ziiper products shortcomings. You need to think about the greater good here and if you can't, then it would mean you rather see Sony fail as a whole as long as Zipper survives.

It's not like Sony has the billions the like of Apple or Google do!

arnyftw4397d ago

The Xbox can cross game chat, but you cant cross game chat across platforms like they did with Dust 514 on the ps3.

IHateYouFanboys4397d ago

lol

Xbox had cross platform chat since the release of shadowrun on Games for Windows Live. google it if you dont believe me.

this has nothing to do with Microsoft not "opening up" xbox live. it has everything to do with one thing - MONEY! sony wouldve paid for exclusivity. theres nothing wrong with that, companies do it all the time. but dont try and pass this off as a technical thing that the 360 cant handle.

PirateThom4397d ago (Edited 4397d ago )

IHateYouFanboys

Live is the technical problem here. EVE doesn't use Games for Windows Live and, as such, it can't connect to players on XBox 360 without running through Games for Windows Live.

It's why Portal 2 has online play between PC and PS3, but not 360.

The only "money" issue here is the fact XBox Live exissts and Microsoft won't open it up.

NotSoSilentBob4396d ago

@ IHateYouFanboys

Problem with The Shadowrun game was it was a demo of what could be done on XBL but since then M$ has clamped down on the access to live.

OMEGAZONE4397d ago

Microsoft policy sucks, a statement that simply transcends fanboyism and is actually truth. The policy is childish and only hurts it's consumers.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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