210°

With $1.5 million, Wasteland 2 will get Linux and Mac versions

On the launch of the Kickstarter for Wasteland 2, inXile promised that the game will be ported to Mac OSX if they go over the $900,000 target and gather $1,500,000 for development of the game.

Now, Brian Fargo has tweeted that if that threshold is reached, the game will not only get a Mac version, but also a Linux one. If $1,500,000 is exceeded, an iPad version of the game is also a possibility.

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NYC_Gamer4422d ago

The funds will reach way over that amount

Ausir4422d ago

Looks like they'll reach the 900k target within 48 hours of launch!

-MD-4422d ago (Edited 4422d ago )

I've never played Wasteland but I'm loving this kickstarter thing where actual fans can vote with their wallet for games they want that otherwise wouldn't have been made.

Jobesy4422d ago (Edited 4422d ago )

I don't like the idea of kickstarting games AT ALL. It's a VERY slippery slope. Remember how dlc started? Everybody thought it was the coolest thing to have extra content after the game released, but it quickly turned into a cash grab.

Now we're getting devs asking for cash from the public to make games. Are we going to see exactly where the money goes? What it buys? There is absolutely no transparency in these ventures. There was an article I commented in earlier about gamers being self-entitled. If some gamers get irate about games they didn't fund, imagine them when they DO fund the game.

Kickstarter might soon become a tool abused by devs. Not only by spending money for things other than development costs, but they might be like, "Well, we would make this but we don't have the money". Don't get me wrong, gamers funding a game that would have never been made is a great thing, but there ARE people out there who will take advantage of people and I can guarantee it WILL happen sooner or later.

Amazingmrbrock4422d ago

Then people will stop funding things there. See I think the burden of researching where the money goes is on the people donating.

To me kickstarter seems similar to the stock market and companies going public. Minus the profit sharing, which could be good or bad depending on how you look at it and how the developers use it.

Suppose some of these games are massively successful. The developer responsible will be getting most of the profits back from that because they don't have to pay back a publisher. They could go on and fund their next game themselves. Or blow it all on a big coke party. There's really no safeguard or guarantee aside from personal responsibility. If you don't trust the guys behind a project don't get involved.

I think the bigger picture of an ending to the publisher monopoly we currently experience is worth the risk. Personally, I can't see having more options being bad. If someone acts a thief that won't be a representation of a totally flawed system, just someone taking advantage of the honor system. Though they would have to be a pretty good scam artist.

For now the only people I see taking home large quantities of money from kickstarter are game culture celebrities. So that's not a big deal.

4422d ago Replies(1)
Infernostew4422d ago

How about companies like Namco do this for help with localization costs! Seriously!

4422d ago
MeridianHope4422d ago

The day a major corporation like Namco (or Capcom as referenced above, or any other large dev) begins their own kickstarter project is the day I stop purchasing anything that developer *ever* creates.

Small devs who otherwise can't get the funding is fine. Large corporations that have millions of dollars at their fingertips is not.

Infernostew4422d ago (Edited 4422d ago )

Millions of dollars and still my favorite franchises rot in Japan. I'll throw those greedy son of b!tches some money for those games to see the light of day.

190°

Clockwork Revolution Features True Reactivity, Says Fargo, Then Shares His Best Scene from the Game

inXile CEO Brian Fargo talked about the idea behind Clockwork Revolution and how it'll feature true reactivity based on players' actions.

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Lightning77163d ago

"He's begging for his life. You can let him go, you can kill him, or you can kind of like shoot him and then halfway through go, okay, never mind. Forget it. When you come back to the present, he's not a serial killer, he's an advocate for victim's rights,"

"Or even something like that on a smaller scale. Maybe you went back to the past with a red hat and they're like, oh my God, we love your hat. You come back, and you started a fad. Everybody loves red hats now. It's that stuff I think is highly entertaining."

Sounds interesting from a choice, time travel mechanics. Be interesting to see how deep the mechanic goes.

Can't wait to see more.

Flawlessmic162d ago

That example alone is pretty god dam exciting, really hope they can pull of a game with multiple instances of cool scenarios like that, would be sickkk!!

Keeping my hype and expectations firmly in check though after the promise of starfield and forza fell well short of what was promised.

hope they smash it though, game looks pretty cool

Obscure_Observer163d ago

That serial killer story snip got me even more hyped for this game!

I´m so glad that Brian decided and gave up on his plans to retire after InXile´s acquisition. He knew that XGS would allow him freedom to do whatever he wants with the necessary funds and technology, and that´s the reason why we might be getting an amazing new classic RPG IP from some of the best RPG minds in gaming!

Amazing times to be an RPG fan!

jznrpg163d ago (Edited 163d ago )

This game interests me some. I don’t like that they made a clone of Bioshock Infinite world and wished they made their own style of Steampunk.

But if the mechanics that this guy is talking about actually works and combat is well done I could be interested in this game.
Most of the Xbox games don’t interest me much at all so this one stands out a little for me. I’m sure it won’t be a system seller even if it’s good but that doesn’t mean much to me.

I take what devs say with a grain of salt as we have seen a lot of false promises for games and the end result isn’t close to what they talk about. But if done well I could actually buy a used Xbox X and a used copy of the game someday. That’s the most they would get from me. Second hand sales. I don’t expect much from Xbox and don’t trust much of what they say but who knows maybe this game is different. Not holding my breather heard lots of great things before Redfall came out and it was a big pile when released.

TheColbertinator163d ago

I don't mind Bioshock clones or Deus Ex clones or XCOM clones if they do it right and convince you to play them in the first place.

Tacoboto163d ago

Your perspective is exhausting

phoenixwing163d ago (Edited 163d ago )

J I agree with to a point but buying a used copy is pretty ridiculous to me. Not even rewarding xbox when they do something right is bad imo. If the game is good I'll buy it outright. Just like I bought xboxs other games outright like forza.

I used to owe most of my allegiance to playstation but now I'm pc playstation Nintendo. In that order. Doesn't mean I won't reward microsoft when they make a game I like though. That's how it's supposed to work. Being a fanboy to the point you have to advertise how you're not giving a company money to the other "team" is ridiculous in the age of pc

Yui_Suzumiya162d ago

This is maybe one of ten interesting AAA titles to be shown this entire generation so far. I'd buy 1000 copies if it would show the industry that this is the type of games I want.

neutralgamer1992163d ago

This game has me very excited and curious

Rimeskeem162d ago

This game intrigued the hell out of me, definitely on my radar.

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80°

inXile CEO Isn't Fully Convinced on Using AI for Story, Though One of His Writers Had Great Ideas

inXile CEO Brian Fargo talked about his opinion on using AI for story/NPC purposes. He also teased interesting concepts coming from his writers for this purpose.

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wccftech.com
220°

AMD’s Blockchain Game Store Lets Players Sell Their Digital Games

Robot Cache, a new digital retailer for games founded by developer and inXile Entertainment CEO Brian Fargo, offers customers the ability to buy and sell games from its digital library using cryptocurrency or cash.
The newcomer to the digital storefront space uses blockchain technology to track games being bought and sold on the platform, kicking back a cut of the money to not only the most recent owner of said game, but also to developers.

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themessenger.com
Hofstaderman289d ago

So they get a cut? On top of already having the game sold once already?

Eff off.

darksky289d ago

I reckon players would welcome the ability to sell the games they never play or have completed. When everything goes digital it is a welcome feature that would allow gamers to recoup some of the cost to put towards a new game.

blackblades288d ago

That would be nice to an extent, I have digital games in my backlog that I never touched its been 10 years. Some games I regret buying on the early days of digital like Detune and genshift. Sounds nice but still dont like it, it basically a renting service.

VincentVanBro288d ago

@blackblades no it basically isn’t lol are you reading what anyone is saying? Part of ownership is the right to sell what you own if you so desire. How could anyone be against a right that simply empowers consumers? Lmao

KwietStorm_BLM288d ago

@blackblades
How the hell can you corelate that to a rental service? You're not obligated to give back the games you *bought*... If you don't want to sell it, don't. It's not theirs to reclaim from you. That's such a weird comparison.

Servbot41288d ago

Every single physical retailer that deals with used games has gotten "a cut" since the dawn of video games. Should they eff off as well?

Sephiroushin288d ago

if you go a retailer and you sell your game you get a cut the retailer get a cut not the developer ... in this case the dev get 70% and you get only 25% the retailer /store in this case 5%... if you go sell your house do you have to pay 70% to the builder and get only 25% ? it's a stupid analogy and i am up for the devs to get a cut but no way 70%

Servbot41288d ago

AMD isn't a game developer, your analogy makes no sense. If you don't like the prices AMD is giving you for your digital games, wait for another digital storefront to offer competitive prices.

Sephiroushin288d ago (Edited 288d ago )

It says developers i will copy it
"YOUR MONEY MATTERS MORE TO DEVELOPERS WHEN YOU BUY AND SELL
Every vote with your dollar matters more on Robot Cache. We give 95% back to the developers and take only 5%. Not the ‘industry standard’ of 30%. When you sell your used copy, we give 70% back to the developers, 25% back to you"

Dunno if they are referring to the developers as of the blockchain then it would not make sense or the developers of the games which sound more about the developers of the games and if so my analogy in that case do makes sense, if you buy a idk a Ford and tell someone to sell it and then the developer (Ford) takes 70% you 25% and the seller 5% do that makes sense?
You're technically the owner so naturally the bigger cut should be yours, although where the industry is headed ain't a good place, broken games that are always online, full of microtransactions ...

Nothing to worry about it though, I don't buy something i don't want just to sell it unless its a real important asset like their stock for example, 6$ to 120$ what a ride... But if it is going to work like this, a gamestop 2.0; and on a blockchain which most people do not like then its a DOA storefront, well not DOA but wont take a chunk of the market... I can get their gpu or cpu but I would not give them my digital games for them to sell it sounds as assassin or even more than gamestop lol... Yea probably Valve or Epic later on will cut them real bad as well, but again, game I buy game that stay on my library.

EvertonFC288d ago

This is a good thing, you've automatically read Blockchain and had a fanny attack

closed_account288d ago

Actually the best use of Blockchain I've seen. Because each copy can be tracked, this allows the possibility of resale.

We've been conditioned to have kneejerk disgust whenever we see the word Blockchain, but this is pretty cool. It doesn't mean I like the other 95% of Blockchain that sucks.

Notellin288d ago ShowReplies(1)
288d ago
1Victor288d ago (Edited 288d ago )

Sound like GameStop 2.0 🤦🏿
But it’s a good thing that now people will be able to sale digital games they finished or don’t want I just hope they don’t do a GameStop and sale the used for $5 bellow the new game price 😡

porkChop288d ago

I don't mind giving the dev a cut but 70%? Wtf is that? If I bought the game and I'm reselling it why should the devs get 70% while I only get 25%?

closed_account287d ago

Yea same how I feel. As cool as it is to track used games via blockchain, the cut that AMD takes is horrendous!

Christopher287d ago (Edited 287d ago )

I mean, it's better than nothing, and it's not like ebay and similar sites also don't take their cut for providing the storefront.

There are definitely areas that could use improvement, but it's a start to something that could improve with competition.

Sephiroushin287d ago

No sites like ebay, g2a, kinguin, eneba, amazon, and so on takes 75% of your sale and give you 25%, they usually do not take more than 30%, this is so rigged, if you look at the long picture this is to make developers bite since their cut will always be 70% which is basically the same they will get on a sale from playstation, ios, xbox (i think it decreased but still), nintendo, steam etc ... a game a gamer sell is basically a normal sale for them, and no, its not AMD who takes the 70%, the robot cache website here: " https://partner.robotcache.... " mention partner and a partner there is a publisher ie thq nordic, capcom etc

Christopher287d ago

@Sphiroushin "There are definitely areas that could use improvement, but it's a start to something that could improve with competition."

Sephiroushin287d ago (Edited 287d ago )

I know you said that, but every single thing on existence has areas where it can be improved, i was trying to say its not a good start, its actually quite a bad start and a bad look for the all digital era, like always though, corporate thinking about partner corporates instead of having a balance between partners and consumers.

+ Show (5) more repliesLast reply 287d ago
PhillyDillyDee288d ago

I could get behind this but i think the price should be set by the seller and not the platform. But maybe im not thinking that through enough. I just woke up.

roadkillers288d ago

In digital age, it doesnt make sense at all from a logical perspective (you buy used because it's used, digital cannot be used)... but interesting. It sounds more like an extra source of income for the store and developers possibly, but will be sold as an incentive for customers.

The biggest wait and see is how developers react to this. Will developers keep their games at $70 for longer and sell the "used" as discount creating artificial demand?

crazyCoconuts288d ago

Blockchain is an interesting way to decentralize the ledger, but Robot Cache will still need to deploy copy protection on your games that prevents you from playing them without verification from a network. Is this architected in a way that you can still play the games if Robot Cache goes out of business? Not clear.

SinisterKieran288d ago

damn..the title was cut off...was hoping it said feet pictures

MASTER_RAIDEN288d ago

LMAO. Comment of 2023 right here

ChiefofLoliPolice288d ago

I can go to cdkeys or G2A and get PC games for cheaper. However selling your digital games sounds welcoming to some people.

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