220°

This Is What We Want In Doom 4

The 170+ Doom 4 images that surfaced a few weeks ago are the real thing, and to celebrate our long awaited first look at the highly anticipated sequel Dead Pixels had rounded up a list of things they'd liked to see in the game.

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bloody-disgusting.com
ATi_Elite4435d ago

1. PC lead platform
2. DX11 Game Engine or effects
3. Heavy tessellation
4. Sandbox Format (like Crysis)
5. Finally being able to fight the character on the Box
6. Bring back all classic Doom monsters
7. Mod tools
8. 20+ hours of a Hell killing SP campaign
9. Hard difficulty
10. Blood Gore and Horror
11. Add some RPG elements to it (Like STALKER but a little less)

FutureTechnologies4434d ago (Edited 4434d ago )

So you want id to overlook the PC version...it won't happen! It will be a 360 port once again!

soundslike4434d ago

It needs H.R Giger

if it doesn't get his art direction, all is lost.

ATi_Elite4432d ago

YES! UNICORNS!

instead of Med-kits you unmercifully slaughter Unicorns for their souls that have the power to heal!

Great idea NeoTribe!

gk074434d ago

I want rooms filled with demons , and no crappy rage grafx : )

Vynzent4433d ago (Edited 4433d ago )

"The 170+ Doom 4 images that surfaced a few weeks ago are the real thing..."

Are you fucking kidding me? FAIL. Nah I don't doubt that they're Doom4, but the way these articles say it they're making people believe that they represent the final thing.

Matt Hooper's laughing at this article as I type.

310°

New footage revealed for the cancelled COD-like version of Doom 4

Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.

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dsogaming.com
Feralkitsune1220d ago

What's cool is you can see some of the animations they kept and revised for 2016.

nirwanda1220d ago

When you strip everything back you can really see how great the animation is.
It's amazing how far games have come.

glenn19791220d ago

For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end

RaidenBlack1220d ago

My favorite is the MGS:Rising vs MGR:Revengeance.(I preferred the Kojima's one)
Another interesting one is Splinter Cell Conviction Concept vs Retail

spicelicka1220d ago

I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?

Concertoine1219d ago

The devs were openly going for the cinematic shooter style that was popular in the years this was developed. COD-like Doom was pretty much the pitch.

Fluke_Skywalker1219d ago

Looks pish, no wonder it got canned.

100°

Every Doom Game Ever

Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.

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gamingpurists.com
230°

Why Development Stopped On DOOM 4

According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."

Dabigsiebowski1522d ago

Because they wanted to punish John Carmack.

AK911522d ago

From reports apparently Doom 4 was shaping up to be COD but set in the DOOM universe, honestly really glad that didn’t happen.

Profchaos1522d ago

Pretty much they wanted to make it to meet what was selling at the time and in doing so it lost the soul of what makes doom doom.

MadLad1522d ago

Even Doom 3 did that, despite being a solid game all the same. Not mind blowing, in my opinion, but a solid title.

1521d ago
Segata1521d ago

Because it was Call of Duty with generic demons on Earth. Looked worse than the 2009 Wolfenstein. They made the right call.