170°

What Grand Theft Auto V Can Learn From Saint's Row: The Third

Gizelle Money writes "Exciting. Thrilling. Explosive. Sexy. Open world with an attitude. You would think that with such terms I was describing Rockstar's game-changer, Grand Theft Auto. And if you asked me a handful of entries ago, you'd be right. Don't get me wrong, I love GTA as much as the next gal who enjoys beating up a hooker and taking whatever money she has on her just before throwing an unsuspecting chap from his car – that he's probably still making payments on – and running over anyone that gets in your way. But something happened towards the end of 2011. Volition developed an unsuspecting game-changer of its own. And for the first time, I was not only drawn to the GTA-wannabe known as Saint's Row. And once more, I realized that Rockstar would be wise to learn a thing or to from such an amusing yet perfectly executed open world game."

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gamesabyss.com
Amazingmrbrock4431d ago

No. Just no. Let rockstar evolve GTA in the direction they've been going in.

There is saints rough for whimsical wackiness. GTA can take things in a more serious story bent kind of arc.

Though I do think they should take the story in the same direction the gameplay moves in. Have the story follow around a brutal mass murdering psychopath.

SilentNegotiator4431d ago

They could learn a little about pacing and sandboxing from the Saint's Row series. There's ALWAYS something more interesting than bowling to do in Saint's Row.

The tutorial didn't last 5 hours and it didn't take 10 to get into a half interesting mission.

C0MPUT3R4431d ago

The Houser Brothers think the term, "sandbox" is an insult.
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It makes it seem like its for children playing with their toys in the sandbox.
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The Houser Brothers call their games, "open world" because it depicts a more gritty mature game.
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Which is what they make, and what I like.

MurDocINC4431d ago

It needs to learn to add 2 player coop!

Oschino19074431d ago

Why? When it already will have a free roam (had up to 16 players in gta4) and prob a dozen other online game modes I don't see why you would want to ruin the flow and structure of the story by having two protagonist. GTA isn't SR, get over it or find another game to play and leave GTA alone.

GoldenAge4431d ago

I disagree. I understand why people disliked GTA but as it stands now GTA4 was a great game for what it aimed to be. Sure I miss the silliness mixed with the seriousness that San Andreas had but I say let R* continue with their approach to realistic yet mature stories.

It gives us gamers more options in the end, where we can choose between serious and arcade-like games as opposed to being stuck with asking which is the better whacky game or which is the better serious game.

Prcko4431d ago

Nothing!
sain't row game has to be forgotten as soon as possible.

Jason1434431d ago

saints row 3 was awfull. It was a pot smoking alcoholic mess made for doped up teenagers.

OmegaSaiyanX4431d ago

Well at the same time if you got a really big sense of humour I have to say SR3 was extremely hilarious :-D

GTA just needs to be its own game its nice to have 2 similar but very different titles as in SR is funny and GTA is more serious :-)

C0MPUT3R4431d ago

SR is funny because its bad. So bad it's funny. Understand?

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing136d ago

Cost of realistic looking movement.

lucasnooker36d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos36d ago (Edited 36d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar35d ago

They already learned they dont have to actually make a great game

sagapo36d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp35d ago (Edited 35d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg36d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos36d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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