Ken McKown writes: The BlazBlue series has always been a favorite for fighting game fans, but never quite the mainstream success as, say, Street Fighter. The quirky brawler matches up some of the most obscure characters ever seen in an amazingly balanced game that can take years to master. Over the years, the game has seen multiple releases and tons of DLC. Essentially what Continuum Shift Extend amounts to is an amalgam of all that content in one place, without having to download any new patches or characters. If you have already taken the plunge, this is likely not for you, but if you took a break from the series, there has never been a better time to jump back in.
VGChartz's Adam Cartwright: "While fully-fledged fighting games on handhelds have achieved varying levels of success in the past, they weren’t really a thing until the PSP. Prior to this there would always be certain concessions to get them running on weaker hardware. Sony’s powerful portable console, however, allowed developers to experiment with new ways of delivering their titles that would sometimes be hugely successful (e.g. Tekken 5: Dark Resurrection), which in turn meant new games were forthcoming throughout the console’s life. This mantra continued onto the Vita, which received ports of a number of high-profile fighting games, from launch through to the present day.
The ever-expanding industry of eSports has somewhat put a damper on handheld fighting games, as the fanbase moves increasingly towards arcade sticks, perfect latency, and other measures that always ensure a fair fight. That doesn’t mean the Vita doesn’t have access to its fair share of fighting games, though – whether you like 3D arena brawlers, party-friendly multiplayer titles, or pixel-perfect technical 2D fighters, you’re well served by the selection that’s available here, especially when including backwards-compatible PSP & PS1 games."
Arc System Works' time-bending 2D fighter coming to Steam next month.
DualShockers writes: "In 2013 video games are platforms. A new title releases and within months or even mere weeks a wealth of additional content is available for purchase for said title. From characters and costumes to games modes and story campaigns, all kinds of DLC is available for all kinds of games. Except for fighting games, that is. The typical bulk of DLC released for fighting games includes additional colors or costumes. Just ask Tecmo about Dead or Alive 5’s $100+ in add-on costumes.
Let me make it abundantly clear that there are far more interesting DLC possibilities for fighting games than costumes and characters."
How do you justify 100 dollars in Costumes......really? Who would buy that? Thats a new game and a controller. Add 20 and you just bought 2 new games.
yeah i really hate these pointless half naked costumes for characters aswell, i dont play a fighting game for the half naked women i play it to kill the other mother fucker.
Next will be DLC boob jobs. I would also like to see full nudity as a DLC option.
I give those tits a 9
I'll buy this when I see it for $20. All they do is add a character and release it again. It's street fighter 4 all over again.