Kotaku: Gamers feel very strongly about their content and its makers. They are also a business. An exceptionally large, very valuable business. The most recent ESA report [pdf] asserts that American consumers spend over $25 billion dollars annually on gaming.
So where is the wall where gamers ultimately rebel against adding to those billions? The upcoming release of Mass Effect 3, featuring controversial day one DLC, is proving to be a fertile ground for the argument.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4
Gamers have put up with so much crap this generation, so yeah, probably.
Go back in time to the 6th generation. Tell them that one day, they will need a code to play the game on the internet (especially every EA and Sony game) which restricts how many systems/accounts that they can play on, an extra $10 to play content cut from the original release (here's my equation again; "going gold several weeks b4 launch, getting completed DLC its XBL and PSN approval several weeks b4 launch, but still getting out DLC on launch day = cut content"), and that simple things like voice control (on that brand new awesome game called "SOCOM" for example, which is fairly open-ended for a ps2 game) are paraded as amazing features that can only be done with a cheap extra processor (and dev tools for VC, which all systems have similar versions of) and that EA claims to "not have the man power" to even put it on PC (let them know that EA is pretty much the same size in the future, if not bigger).
Also, let them know that it's custom for a game to get a 9/10 or higher every time, or else developers/publishers make a fuss and reviewers like Jeff G get fired. And shooter games are pretty much the most prevalent. And the online portions of games, made of mostly rehashed single player elements, are the main part of the game half of the time.
I wish someone had warned ME.
Publishers do it because they know they can get away with it, so yeah its part our fault too
We need to fight with our wallet's voicing our opinion but then purchasing it isn't going to work we need to actually stick to what we say -_-
It's like buying gasoline for our cars, if the entire US didn't buy gas for a whole day then the prices would plummet.
DLC is like that, if people didn't pay out for it, we wouldn't be in the mess we are in.
The problem is that there will always be people that don't mind paying out for things that should be included.
I remember when I first heard of DLC, I was using the original Xbox and it was all free, KOTOR and even Star Wars Battlefront 2, which let you import maps from the first game as well as new characters. Now it's pretty much gotten out of hand.
So, we are all to blame in our own way.
Yeah it probably is...