CalmDownTom says, "The suffix shouldn’t have been “Reckoning”, it should have been “irrelevant”."
Do you remember the good old days, when video games put fast hack-and-slashing combat sequences and extensive levelling systems first and a deep narrative with memorable characters second? BigHuge Games certainly banked on gamers holding some kind of nostalgia for those titles of yore with their fantasy RPG Kingdoms Of Amalur: Reckoning.
This is hilarious that i would see an article after I went and re-bought the game and playing it all week! I love the QTEs in this game its satisfying, the combat is fluid where you can switch from weapons to magic so easily, the weapons, armor, quests, character customizations, lore, world, voice acting, are all great this game has almost everything you'd need and want from an RPG!
I really wish there was going to be a KoAR 2!
COG writes - The games of the last generation were amazing and the COGconnected team decided to get together to countdown their favorites. The countdown inches to number 6 and the games are starting to get good... real good.
The journey comes to an end.
Would LOVE to see a sequel to this brilliant game. Wouldn't mind a remake for current gen systems either.
I think EA owns the rights to it now. I loved the game as well. A rare gem overlooked.
Went into a cave for a mission...Mission glitches and I can't start the mission or exit the cave...Auto save and manual saves are within the cave....I messed up so bad I quit. Really good game though.
such a great game, shame about the studio.
to produce something of that quality as their first title, just imagine what they could have done with more experience.
This guy is too far up the Elder Scrolls a$$ to enjoy any other game with swords and magic
I have no idea why there are dollar marks in that last comment :)
My first real RPG game and I love it, especially the looting, combat and some of the dodgy 'Father Ted' dialogue. So many echoes of my all-time favourite, Borderlands.
5 out 10 seems right on the money. This game needs about 2 years more time developing. Nice combat. Nothing else under the hood.
I could go on and on about the repetitive nature of the game and by repetitive I mean doing the same thing over and over for real.
Fighting the same enemies over and over.
Vising the same looking dungeons.
Story that is as common and bland as eating a banana.
That class hybrid system they spoke about so much is under developed to say the least. It is not what they (the developers) "talked" it up to be.
Anyway, its something to do while you wait for other games.
Combat? Enemy can't even hit you once even on max diff. Just lock on him and keep pushing X till he's dead. Does someone realy calls it "combat"?))
And game world has each and every cliche which gives a bad name to a genre.