80°

Vita 'doesn't compromise gaming experiences,' says BioShock father

CVG: Although Irrational Games has since gone dark on the project, Levine has offered his opinions on the Vita. Speaking in an interview with PSM3 he was asked how he feels about the hardware, after approaching it cautiously at first. He replied by calling Vita a "really interesting platform" and citing the hardware's ability to preserve the purity of different gaming experiences as a key strength.

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computerandvideogames.com
Razongunz4454d ago

I agree, its a stunning platform, just make as many games on the vita as u can Mr. Bioshock! the more the better.

Colwyn4453d ago

Can you imagine c.o.d on the vita later on this year. Or imagine what killzone or Gran turismo will look like on the vita. I'm basically looking forward to big dev teams with a lot of resources to make AAA titles for the vita because the chances are higher for amazing quality.

BrutallyBlunt4453d ago

Vita is an amazing piece of hardware but in order for it to do well it needs unique games that can only be played on Vita. Recreating a console like experience is what stagnated the PSP. Why would i pay $50 to play Uncharted on Vita if i can pay only $10 more for the Playstation 3 version that holds more content and has a full-blown online component that can also look great on a big screen HDTV in full digital surround sound?

one2thr4453d ago

Same reason, why would I play Pacman on my phone, when I can play it on my Pc...
Its all about portability dude you cant play the console version of Uncharted on a city bus, let alone hook up a PS3 on a city bus...

BrutallyBlunt4453d ago

@one2thr

And how much did it cost to play Pacman on your phone? Sony had an ace up its sleeve with Vita and Playstation 3 connectivity, trouble is they want to charge you dual licenses that allow cross-platform play. Valve allowed Portal 2 Playstation 3 owners to buy 1 license that could be redeemed on Steam.

I realize Uncharted: Abyss is a different game designed for Vita but it's still the same IP that could easily be done on the Playstation 3. It's not likely to happen any time soon as they want people to buy the Vita hardware. However if you look at past PSP games like God of War they have done great jobs bringing the to the console.

The point is $50 is a lot of money for a portable game. People may not think Vita directly competes with smartphones and other portable devices like tablets but they do have an impact of how people now perceive value.

Wintersun6164453d ago

You do know that Vita has and will be getting unique exclusive games that utilize Vitas unique features, right? Does games like Gravity Rush, Little Deviants, Alien Spidey, Escape Plan, Sound Shapes etc ring a bell? Why are you ignoring these games? Also what's so bad about having the best of both worlds? Hell, games like God of War, GTA, MGS, Persona etc were the main reason why I was interested in the PSP. And now that we will be getting even better experiences on the go thanks to dual analogs, rear touchpad, sixaxis etc, the Vita will be the first ever must buy handheld for me.

MasterCornholio4453d ago

Finally a portable that's brings the core the handheld experience that they were craving for. It thrills me to hear a developer say positive things about the Vita.

XperiaRay

Hisiru4453d ago

Finally? Well I heard the same thing about the PSP years ago.

GribbleGrunger4453d ago

because it was for it's time. if you hadn't noticed, the industry has moved on and got better

Solid_Snake374453d ago

I think he's stuck in 2005

Cloudberry4453d ago

.
Despite still experiencing motion sickness, I could enjoy the story.

I hope Bioshcok Vita, if it's happen, would be also good.

Irrational Games could go all out with their Unreal Engine on Vita.

Fishy Fingers4453d ago (Edited 4453d ago )

Which he's basically saying is largely down to dual sticks. Which was a facepalm moment for the original PSP design team.

Common sense to add another to be honest.

jujubee884453d ago

The PS Vita has actual STICKS (that rotate around an axis).

The fact analog sticks are on a portable still blows my mind.

teedogg804453d ago

Yeah, dual analog sticks FTW! 7 more days!

110°

Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'

IGN: "We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more."

RaidenBlack23d ago (Edited 23d ago )

YT video : https://youtu.be/aIqmnoo8Ui...
with new gameplay segments

Psychonaut8523d ago

I’m tentatively hopeful for this. Love Bioshock. As far as the narrative Legos we shall have to wait and see. The early trailer for Infinite showed off a lot of stuff that didn’t make it into the finished product, and Levine is notoriously difficult to work for, so if this narrative stuff makes it into the came will be curious to see how impactful it is. I’d be fine with something more in the vein of the first Bioshock. Not much like that now, especially since Arkane’s fall from grace.

Psychonaut8523d ago

I didn’t realize Levine’s new studio was under 2K Games just like Irrational was. What was the point quitting Irrational and then 2K dissolving the studio only for him to open up a smaller studio still under 2K? Why not just downsize Irrational, keep operations going and have the brand recognition. Cuz it’s not like Judas is a departure from his normal style. Must be a story there

RaidenBlack23d ago

Cloud Chamber, under 2K, is the new studio developing the next Bioshock (4?) game.

toxic-inferno22d ago

I imagine he had a negative experience building Bioshock Infinite, due to the pressure on the team. As you pointed out in your other comment, lots from that game was cut out or changed before release. I suspect he wanted the opportunity to step back and create a game in a timescale that allowed him to deliver the product he wanted.

Irrational may have also been locked into certain contracts under 2K, and opening a new studio may have allowed him to negotiate new terms.

60°

Looking Back On BioShock With Its Creator, Ken Levine

DualShockers Writes "One of the most important shooters of all time, BioShock, has turned 15. Playing it today, it doesn’t feel like a 15-year-old game, and I realise that’s in large part because so few games have attempted to really follow in its footsteps. It’s a predecessor to certain genres that would come later – like the ‘walking sim’ – and it was the first blockbuster game that showed the medium to be capable of seriously exploring some high-minded ideas, but that mix of emergent gameplay, eccentricity, and worldbuilding where you piece together the story of a fallen city through desecrated rooms, meticulously positioned corpses, and brilliantly delivered audio diaries hasn’t quite been repeated."

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dualshockers.com
MIDGETonSTILTS17605d ago

How’s the narrative legos coming along, Kev?

200°

Ken Levine On New Game: "People Will Be Surprised But Unsurprised"

The BioShock director has hinted at his new project but isn't giving too much away.

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gamespot.com
MadLad826d ago (Edited 826d ago )

More and more Levine comes off as that great "ideas" guy, and less someone who should be directing the project.

Infinite came out very little like it was supposed to be, and whatever they're actually working on has been in development hell for years, with nothing to show for it.

Every project he heads is riddled with reworks and reimagining.

He needs to team up with Warren Spector again. They seem to balance each other out.

SeTTriP826d ago

Accept this guy has two definitive goty under his belt and arguably one of the greatest first person adventures ever made.

Well make that two.

MadLad826d ago (Edited 826d ago )

@settrip

Molyneux was gaming royalty until he tried resting on his past works, expecting his name to sell games.

Over promising, and not delivering on those promises. That sounds a lot like Infinite to me, even if it reviewed well.

Harkins1721826d ago (Edited 826d ago )

It's not in development hell.

Godmars290826d ago

Has it not been in development for eight years?

antikbaka826d ago

"it's not hell! it's just 8 years without anything to show"

MadLad826d ago

What would you call working on something for the better part of a decade, and having nothing to show the public on it?

senorfartcushion826d ago

Artists should be given as much time as they need. Any body controlling that time is detrimental to the process and therefore jeopardising the workplace and therefore their own profit estimations.

Mr_cheese826d ago

While costly, reworks and reimagining are part of the process and when done right, make a game better than it's original concept.

MadLad826d ago

Yeah, but he created this studio many years ago, and all we have to go on what they're working on is, essentially, he promises it's going to be really interesting.

Key talent left to make their own studios, stating they didn't want to deal with his management anymore.

Infinite, as well reviewed as it was, isn't close to as prolific as he was pitching. Not much different than the original.

It doesn't speak well on his skills as a project director; even if good games end up being had.
There's probably a reason he was kept, but relegated to a smaller studio. He makes good products, but he wastes resources with bad direction.

Harkins1721826d ago

He said it started off as something smaller based after being burned out from Bioshock Infinite and the new game became something bigger. Why the hell do you even care? Theres plenty of games to play while you wait for this.

MadLad826d ago

Why do you care that I care?
I never said there weren't other games to play.

Harkins1721825d ago

Because your complaining it takes him awhile to make a game. So im telling you to play other games while you wait.

MadLad825d ago

"Awhile"

Yeah. Almost a decade and can't even tell us what his game is about.
Talent actually left the company and produced titles before we can even get a screencap of what they're apparently working on.

No issues there whatsoever. I dont hate Levine. I appreciate his work. He just shouldn't be in a director's position, because he apparently doesn't know how to direct a team.

+ Show (3) more repliesLast reply 825d ago
antikbaka826d ago

I will buy this game... but not...

Ninver826d ago

I like cold weather, but I dislike cold weather

Relientk77826d ago

I will release a game, but I won't release a game.

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