90°

ModNation Racers PS Vita: Online MP A 'Rehashed Feature' - Dev

NowGamer: SCE San Diego Studio offers up controversial reason for pulling online multiplayer from handheld kart racer.

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nowgamer.com
sinncross4466d ago

... wow... seriously?

Dont be stupid... delay the game and add online mP (with cross platform PS3)

Misterhbk4466d ago

Yeah this is a terrible attempt to spin this disaster they've put themselves in. I mean seriously, the PSP version of the game had online multplayer!

Would a GT game be released without multiplayer today?

Obviously WipeOut won't be released without multiplayer.

Releasing a racing game of Any kind without multiplayer is the same as releasing a FPS without multiplayer in today's market. It just isn't gonna sell. I want to buy this game and I want to like this game but without online multiplayer I just don't see that happening.

fear884466d ago

Truth be told online is a feature that makes racing games last. Could you imagine in todays market if a racing game did not come with multiplayer and only shipped with single player? That would have almost no replay value and thats what racers depend on to carry their sales.

tehpees34466d ago (Edited 4466d ago )

Mario Kart 7 has online and that was rushed. Don't see any reason this couldn't. Disappointed Sony :/

Fishy Fingers4466d ago (Edited 4466d ago )

Sounds like BS PR to me. Even if, as developers you dont fancy "rehashing features", if your potential customers want it, your job is to provide.

And to even suggest that it's all about originality and wanting to improve without repeating, when your game is what, a cart racer, that formulas never been rehased huh...

Weak excuses.

Bach4466d ago

Yeah, I was making this a day 1 purchase. But the fact that there is no online multiplayer caused me to cut MNR off my day 1 list.

Feckles4466d ago

Pah. Stupid developers, WipEout 2048 multiplayer is awesome on Vita. Really missed a trick here.

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140°

Top Ten Under-appreciated Kart Racers

Phil writes, "The kart racer: a sub-genre in the racing game genre that generally features video game mascots and colorful cartoon characters competing in speedy races against one another for the sole goal of crossing the finish line in first place. No doubt Super Mario Kart made this sub-genre popular and put it on the map, but for every well-done Mario-branded racer, there are countless others that fall through the cracks. For this purpose SPC brings back The Tuesday 10s to list ten underrated and under-appreciated kart racers from a wide swath of developers and franchises."

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superphillipcentral.com
Applejack1063d ago

I agree with ModNation Racers. I did have a good time with what I did get to play at a friends some time ago. Nickelodeon Racers though? If it’s anything like the original, that’s a hard pass…

Teflon021063d ago

Don't agree with Mario Kart tour as it's not underappreciated. It's just literally not great. Everyone has tried it.

On the other hand ModNation, Mikey's Speedway USA, CTR, and LBPK I agree with. Though CTR with the rereleases recently hasn't been all that underappreciated and that with Diddy Kong Racing are my all time favourite ones. I think sonic transformed is very under appreciated though.

Outside of CTR ModNation is the most underappreciated because the game was amazing and don't think it even sold a million. But the community was always pretty cool. Creating was never hard. But it could be as complex as you wanted it to be so it was for everyone. I'm still praying Sony makes a ModNation Racers sequel for PS5 as the only issue the game had imo was load times and not being 60fps

Horny1063d ago

I hope they do as well, I had the game on ps3 but never spend a good amount of time with it which I kind of regret, would love to give it another go.

BrainSyphoned1063d ago

Chocobo Racing can't get no love

MadLad1063d ago

There's a little known kart game called Bears Can't Drift that had a bunch of potential, was fun to play, but low sales that left the dev to simply abandon the project before fixing technical issues with the game.

They really did have a good game on their hands, but they gave up before it could reach full potential.

phoenixwing1063d ago (Edited 1063d ago )

I remember just only playing the demo of a game called speed punks that game was fun

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60°

A Look at All of the Racing Games Available on Vita

VGChartz's Adam Cartwright: "The racing genre has always felt like a perfect fit on handhelds, thanks to offering bite-sized sessions and being able to hide technical flaws behind blistering speeds and enclosed environments. It provides a large amount of variety too, from immersive sims to light-hearted kart racers (and my personal favourite, drift-heavy arcade racers!), meaning there’s usually something for everyone to enjoy.

Anticipation was high that the Vita would follow in the PSP’s footsteps as a handheld offering an unrivalled selection of racers, from muddy WRC titles to the clean racing lines of Gran Turismo. Beyond the initial months things didn’t quite pan out like this, but there’s still a nice spread of games available to cater to anyone’s tastes – and thanks to the addition of backwards-compatibility with PSP and PS1, the Vita ends up with possibly the largest selection of any console in the last 10 years, even if it's not all running natively on the hardware."

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vgchartz.com
170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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vgchartz.com
FallenAngel19842003d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2003d ago (Edited 2003d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2003d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2003d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2002d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2002d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2002d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2002d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2001d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2002d ago (Edited 2002d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2001d ago (Edited 2001d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

+ Show (2) more repliesLast reply 2001d ago
WhyWai882002d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...