Thunderbolt: "While the iPhone has become just as legitimate a gaming device as Nintendo’s and Sony’s portables, Android still struggles to find its place. There are a few major reasons why Android is still lacking."
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Oo! Now Android's getting a kicking, where does it end?
There's only Microsoft and Apple left, now which one is going to turn out to be in the pockets of the media?
Gaming wise I think android will be behind iOS/apple because there is no hardware minimum and too many versions of android. I like that android has more choices when it comes to picking a device but I dislike the fact only a few phones can run med to high-end games. I got a LG ally personally its great for running low end emulators (snes,gbc&a,sega) and low-end games but everything else not so much.
Don't get me wrong, Android's fragmentation really doesn't help developers who are trying to ensure that their games run smoothly on most phones. Also, developing for iOS is pretty developer friendly. There's not much work to be done to ensure that your application is compatible across all iOS devices. Thus all in all, you get a very nice user experience on iOS. Fruit Ninja is a good example of a good experience on iOS, which I am afraid didn't transfer well over to Android.
However, I don't think the state of Android is that dire. In the Android 10p sale, I got some absolutely fantastic games, which were high quality. I hadn't purchased anything from the Android store until that sale and now I would be more inclined to. Jelly Defence for instance is a high quality game that I am enjoying. For reference state, I am running these on a Galaxy S2.
Hopefully Ice Cream Sandwich does what it is suppose to do and pulls together Android and reduces the fragmentation. I predict that you'll find much more high quality applications and games arriving on Android in 2012 as the big manufactures start pushing out their Ice Cream Sandwich devices and the uptake increases.
i think android gaming would do alot better if more phone adopted the playstation certified program (or something similar) because it would be a good store and would give some guarantees that the phone will run the apps they sell
iPhone didn't do it first
There were thousands of Symbian and Java ME games long before the iPhone came along. Many of those have since been ported to iPhone and Android.
The main problem with Android with regards to gaming is the same as the problem that affected Java ME, too much diversity and fragmentation. If you want to make money you need to target the lowest common denominator which means not making the best use of the device.