Dark3604515d ago

...Congratulations Microsoft...

lelo2play4515d ago (Edited 4515d ago )

Yep... I guess 1.7 million sales is a lot of $$$

gamingdroid4515d ago

Dang!

Since MS said 960k for the Black Friday, I though around 1.3-1.4 million would have reasonable estimate, but it kicked @ss at 1.7 million.

Congrats to MS!

OC_MurphysLaw4515d ago

@lelo2play... how is it you get disagree's?

A little fact to all the disagree kiddies... 1.7million consoles means about $338million dollars... as in a lot of $$$.

darthv724515d ago (Edited 4515d ago )

he got disagrees for making a positive remark towards MS.

In all fairness, all 3 did a bang up job in November. There will be lots of happy gamers on xmas morning.

4514d ago
Cocozero4515d ago

1.7ml, MS is going to own this holiday. Or should I say continue to own lol.

Ddouble4515d ago

Congrats to MS. They truly are a beast in the US.

Show all comments (38)
110°

Marvel: Ultimate Alliance Has Appeared On The Xbox Store

Activision and Raven Software's 2006 action role-playing game, Marvel: Ultimate Alliance, has found its way to the Xbox Store.

Read Full Story >>
twistedvoxel.com
LG_Fox_Brazil3h ago

Used to love this one, but X-Men Legends 1 and 2 will always be my favorites, especially Rise of Apocalypse. Would pay some good money to play it today with online multiplayer, back then I had no way to get a modem

ZeekQuattro3h ago

I remember buying them dirt cheap on the PS4 and then a few days later I read they were delisted. I was wondering why the bundle was price so low and got my answer when that happened.

Knightofelemia1h ago(Edited 1h ago)

Sad to say this is one game franchise next to the Xmen that needs a sequel. I use to play the hell out of Xmen Legends and Marvel Ultimate Alliance. Was great when my cousin had the OG Xbox play with four other people and then playing online. Great games glad to see it reappear even though I own the discs love the mechanics of this game.

Terry_B58m ago

It got a sequel..but for dumbass #reasons as a switch exclusive.

shinoff218353m ago

It looked so horrible to. They should've kept it similar to the first two.

Asplundh37m ago

Because Nintendo funded it, they did the same for Bayonetta.

Knightofelemia19m ago

I totally forgot about the Switch sequel.

jukins48m ago

Misleading. This page is whats available for people who owned the game prior to delisting.

Abnor_Mal9m ago

The first game was the best imo.

90°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

Read Full Story >>
culturedvultures.com
JonTheGod1d 3h ago

Why are the Katamari games not on the list??

130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

Read Full Story >>
gamedeveloper.com
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 2h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 23h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 6h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 22h ago

Yes. Stop all the live service bs.

jznrpg1d 21h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 21h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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