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coolbeans

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User Review : Call of Duty: Modern Warfare 3

Ups
  • Intense campaign with fulfilling conclusions
  • Exhaustive amount of multiplayer details
  • Addictive
Downs
  • The presentation and gameplay remain too familiar

Whether You Love or Hate the Series, Most of You Will Click For the Comment Section.

With the cataclysmic rise in Call of Duty's popularity since the first entry in the Modern Warfare series, there has been as many detractors of the series as fans on the internet. Creating a mold that's been replicated by many other games does begin to show just how influential one series can be to an entire generation. The fact that the modern-era war videogame is essentially the 'new WWII market' shows that this oversaturation causes FPS gamers to demand something that branches into something that's worth sixty dollars. While developers Infinity Ward and Sledgehammer Games don't bring quintessential steps toward a fresh experience like Modern Warfare entries of past years had, the new refinements and nuanced cooperative/competitive modes still make this globe-trotting adventure through World War III an absolute blast.

Taking place right after the events of Modern Warfare 2, MW3 (Modern Warfare 3) has you briefly in the shoes of "Soap" MacTavish, the character you played as toward the end of MW2 and most of MW1, as he's being rushed to a small field base hospital in India. Shortly thereafter the now-disavowed Task Force 141 decides to bring in a new member named Yuri, character you play as for most of the game, and go after the Ultra-Nationalist leader Makarov. Going from just this small synopsis alone, it would be safe to play the first two Modern Warfare games-naturally-in order to fully understand the situation at hand. As all of the taglines and advertisements have shown, World War III has started and the outcome rests on the few soldiers you play as throughout the campaign.

One of the main complaints in MW2 revolved around nonsensical intrusions into what seemed like an average plot: certain missions didn't get their full explanations from events that preceded them and some twists were far-fetched. Since this sequel takes place right after MW2, the crux of the story still involves certain narrative aspects that don't rise to the occasion laid down by the first Modern Warfare entry. Despite the fact that some of MW3's drives have to suffer from past sins, the new twists and turns presented are well-paced and will leave you fulfilled. Despite rising to the occasion in the storytelling department, the high-octane moments and general setup are showing just how formulaic they're starting to become. The storytelling through dynamic loading screens is starting to rear its ugly head for just being a visual presentation to all of the militaristic acronyms given throughout the game.

Graphical fidelity has been constantly assaulted by gamers around the time World at War released. Although the game has some stunning set-piece moments, keeping to the "more of the same" idea isn't paying off in the long run (or short run, given that CoD's are released yearly). Still, MW3 succeeds at still being a looker by utilizing the amount of enemies on-screen while remaining incredibly smooth instead of pushing the polygon count. Most of the praises are what you expect: character models still look impressively varied, the exceedingly vast amounts of environments have some interesting details, and the sheer amount of destruction happening in front of your eyes is rarely seen in such a constant cycle. In the end, MW3's graphics are a double-edged sword: Critics will concede that despite the engine being dated, no other 2011 FPS has this sort of action to offer while fans will put that in opposite order.

Despite failing to reach MW2's exemplary visual/audible achievements (for 2009 standards), MW3 still does a great job in technical sound design. Gun sounds, voice acting, and sheer amount of noise happening at almost all times are noteworthy, though fail to reach towards something we haven't heard before. There also seems to be a redundancy issue when it comes to the orchestral score throughout certain areas of the campaign. Although that's not to say the soundtrack is subpar, it still fails to reach the sublime heights of the Hans Zimmer-composed MW2's OST.

The gameplay in the main series since the first Call of Duty has always been about throwing as much action in your face as possible while having only a few missions and loading screens to allow you to ease your nerves temporarily. Since the first Modern Warfare, this formula has been cranked to eleven with varying success. Although the aim for over-the-top, Michael Bay blockbuster sequences may feel humdrum to some, it still can't be denied that no other FPS title can outperform the Call of Duty series in this regard, despite the fact that so many other franchises have tried to replicate it. Being shuttled from one position to the next at such a break-neck pace has been polished to a mirror-sheen in this title.

Even if the series is still the best at what it does and constantly tries to polish it, some of that luster may be lost if integral changes are not made. This, unfortunately, is a fact MW3 knew but scantly answered. Although you're greeted with a good variety of weapons and attachments, such as hybrid scopes and a clustering flashbang, MW3 really plays it safe in regards to the variety we've come to know from the series. This time around you have an amphibious mission in order to control a Russian submarine, a skirmish against Russians outside of the New York Stock Exchange, and many more battles that wind down into being both exhilarating and familiar.

Where the Call of Duty series has commercially raised the stakes in the overall value for your sixty dollars (or one hundred dollars if you want the "Hardened Edition") is in the rewarding nature of the cooperative and competitive multiplayer. The under credited co-op option from MW2, named Spec Ops, has returned. Now divided into two parts, Spec Ops Missions retreads the ideas of MW2 and catalogues them mostly with missions seen in MW3 with a few new twists while the new Spec Ops mode, dubbed Survival, is essentially the new horde mode for the Call of Duty series with some Counterstrike roots. You and a partner are placed on a map and forced to survive increasing numbers of enemies in a never-ending onslaught. In between or during waves, hubs are displayed across the map that show where you can buy killstreak rewards, attachments, and weapons available for you to purchase in order to handle the harder enemies. What's interesting about both of these modes is how they're tied together by having a ranking system similar to the competitive multiplayer. Upon completion of a wave or mission, your leveling up unlocks new weapons, attachments, and killstreaks to be used in Spec Ops Survival. These additions, plus the typical stat-tracking of friends/players, make this another welcoming addition. Even when considering both Spec Ops modes are limited to 2 players max, they're still some of the most addictive co-op modes around.

The real reason millions of gamers still flock to the recent Call of Duty games is the rewarding experience system stitched into each iteration since Call of Duty 4. Now named "strike packages", your killstreaks revolve around a system with 3 different types of rewards. The Assault, Support, and Specialist all offer different stratagems that either fuel the lone wolf approach known since the beginning of the killstreak system or support the entire team through the means of defensive perks. Although the removal of the credit system from Black Ops is disheartening, unlocks in general will still happen more often thanks to them being tied into weapon proficiency. It's really surprising to see what a few wrinkles can do to change the formula so drastically. For what seem like minor changes at first glance genuinely make MW3's competitive MP stand out with some originality while still remaining with the classic formula.

Since Halo 3's bungie.net (and more recently Halo Waypoint) upped the ante for console games to tie in with dedicated websites, the CoD series has taken notice and now announced Call of Duty "ELITE" (with the second 'E' facing the wrong direction for reasons unbeknownst to me), releasing in tandem with MW3. This is essentially a stat-tracking website that dives down into the tidbits of how well you perform on each map with every weapon you have used. Although the ability to customize loadouts on certain phones capable of apps is a nice touch, it's tough to recommend purchasing the yearly subscription ($49.99) for the regular CoD fan. Fortunately, all of the features I've listed so far are free upon signing up, while free map packs and videos come as parts that require payment. Overall, ELITE is there just for the sake of catching up with Halo-which isn't a denunciation by any means.

In essence, MW3 is essentially all that fans can expect it to be: a similar package with fulfilling conclusions and MP modes that can keep you coming back years later. Even though it encompasses some standout qualities, this is another CoD title I can't outright recommend to the vast majority of FPS gamers (the last CoD to receive that honor would be CoD4: MW). MW3 is arguably the best-rounded FPS package available for this holiday season; however, it's also afraid to vary the formula to the degree of past Modern Warfare entries; furthermore, causing fans to wonder if this is just a by-the-numbers sequel (which is surprsing to ask considering the "father of CoD" co-developed this game).

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Score
7.0
Graphics
The plethora of great action sequences almost make it look like it was too easy to create, although it's obvious that's not the case. Even after all of it's great qualities, the engine is rapidly starting to show its age in the face of other multiplatform engines.
8.0
Sound
Despite there being a wide range of quality voice acting, expect to be disappointed with the soundtrack.
7.0
Gameplay
Where MW2 brought vehicular segments, slow motion breaches, and a surfeit of attachments and killstreaks, Modern Warfare 3 brings...hybrid scopes. That same formula is still quite exceptional though.
9.0
Fun Factor
Although certain facets are familiar, it's nearly impossible to deny how rewarding of an experience the CoD franchise has become. The constant rewards in co-op and competitive MP add a great deal of value.
8.5
Online
Despite having enough wrinkles to feel like its own, MW3 can suffer from questionable hit detection and odd design choices on a couple of map layouts. ELITE could be something worthy of your money in the future.
Overall
7.9
coolbeans4525d ago

Hope everyone enjoyed the review. Although this a review with the name "Call of Duty" in it, I'd like to ask everyone to keep your comment(s) civil and welcoming for discussion with me and other users.

PhantomTommy4524d ago

Very well written review, keep it up.

UnagiMaster4524d ago

Your reviews are the best on here. Good job pal.

Hufandpuf4523d ago (Edited 4523d ago )

I liked the review, it was pretty fair. I've only played Survival and Special Ops, and this review seems about right. Though addictive is not the word I'd use, it's just fun. But I found myself bored when playing without a friend. I wish they'd work on the gun models more though. Every gun I've used felt the same and weren't really different some each other besides the ammo count. Also the red dot sights were atrocious. I want more time with the game, but I don't see myself spending too much time with it.

xX-StolenSoul-Xx4523d ago (Edited 4523d ago )

I enjoyed the story no doubt. But I still sold the game after a week. Like you say they Use the same formula since Cod4. I get they don't want to remove it and I don't expect them too but I do expect major updates. Not small Tweaks.

I like Games that change throughout the Series.

Some Examples Below

Halo3 -> Reach brought a welcomed Class System.

Battlefield 2 -> Bad Company 1+2 brought Destruction -> Battlefield 3 brought Frostbite 2 Engine with stunning visual details and enhanced destruction

Cod4 Brought the Epic perk System, Killstreaks and the now gaming standard level up unlock system. -------------------> Mw3 Level up gun system. Took them so long just to get a new feature in and not even one that is so great.

coolbeans4523d ago (Edited 4523d ago )

Although these complaints are justified, your final sentences don't seem to do the series fair justice.

My take on the evolution of the CoD series:

CoD 4: What you basically mentioned

World at War: Nothing on the SP/Competitive MP side, just coated in WWII paint; however, brought a great amount of value with 4-player co-op campaign and Nazi Zombies.

MW2: Wrinkles added to the formula like slo-mo breaches, vehicle sections, and a great amount of new ways to kill (riot shields, sentry guns, etc.), customizable killstreaks, and Spec Ops

Black Ops: New credit system w/ new wager matches, dive mechanic, though seemed to follow in the feet of MW2 too much.

MW3: Strike Packages, Spec Ops Survival, and a few random new weapons and attachments.

When I say "too familiar", I'm not saying this is the same game from '07 like raging detractors will. My meaning of too familiar (unless explained otherwise): concepts that don't take risks on the same level as previous entries.

After playing some of BF3 (on 360), that game shouldn't be given credit as a textbook example of a sequel. A prettier engine should be asking it to also have a more expansive SP campaign like the Bad Co. games, not take so much from CoD's formula. The 64-Player count is impressive on PC's, but that doesn't mean we should ignore SP and co-op just because everyone says "Oh, Battlefield is only known for its MP". While Bad Co. 2 isn't one of the best FPS campaigns this gen, it's still showed many signs of improvement over 1.

xX-StolenSoul-Xx4523d ago

I enjoyed Bc2 Story over Bf3 tbh. And its a prettier engine, Destruction 3.0 and Jets i think thats a decent improvement.

Well for me the level up gun system in mw3 was the most notable feature for me so it's the only one i mentioned. But i did also forget to mention their new killstreak system. Yeah sure it's cool and neat for the moment but for someone like me that was an avid Cod4, Waw, And Mw2 player the game felt no differnt. Both black ops and Mw3 were very shortlived and had little time on my shelves

Show all comments (8)
240°

Activision Might Have Unexpectedly Fixed Some Old Call of Duty Games’ Matchmaking

Many players on social media are now reporting unannounced matchmaking fixes have been put in place by Activision ranging from Call of Duty 3 to Modern Warfare 2 to Black Ops 2, on Xbox 360. Players are reporting that player counts are updating, lobbies forming, and matchmaking times have been reduced. Neither Activision nor Microsoft have commented on the matter when reached out to at this time. This is currently impacting both 360 and BC versions of the games. PS3 is not affected at this time.

Read Full Story >>
gamerant.com
Blashted281d ago

Reports:

https://twitter.com/ModernW...

https://twitter.com/charlie...

https://twitter.com/CODMW2I...

https://twitter.com/matchbo...

https://twitter.com/PleaseF...

https://www.reddit.com/r/Ca...

Multiple users coming forward saying the games are finally working again after years of server issues. Note that not all issues such as player counts are totally fixed at this time however matchmaking is fully working again. With legacy Call of Duty games releasing on Game Pass within the next 2 years, it does make sense for these servers to eventually be corrected. Good to see the preservation of these legendary games. Hopefully PS3 receives the same treatment for these legacy titles!

Blashted279d ago (Edited 279d ago )

I can confirm the Call of Duty 2 through Black Ops 2 are fully working now and matchmaking is very fast. Player counts are still messed up on MW2 but all other games work perfectly fine. BO1/2 community theater has been disabled so hackers are pretty rare now as infections cannot be distributed. I have not run into any modders on MW2 or BO1 yet. Good bit of people on WaW and MW3 as well. Call of Duty 3 is also back up and running after some years. The games are also currently on sale for around $10 a piece on the Xbox Store! Cheers and Happy Friday!

https://gamerant.com/xbox-u...

wiz7191278d ago

@Blash I took advantage of that deal and bought MW 2 , matchmaking is quick and it feels like 2009 all over again I’m having a blast !

Abear21278d ago

Next COD to integrate seamlessly with MW2, wonder if there’s a correlation?

Jin_Sakai281d ago

“Activision Unexpectedly Fixes Old Call of Duty Servers, Just One Day After FTC Verdict”

Imagine that.

wiz7191278d ago

I think maybe MS had something to do with that , the servers getting fixed then all of the older CODs are on sale on the Xbox store ..

ritchi45281d ago

Conspiracy theory: MS have been planning on purchasing ABK for a long time. They let Sony outbid them for having console-exclusive CoD stuff/being first for certain dlc so the PlayStation player base would increase.
Years later, MS buy ABK, with plans to make CoD either exclusive/platform exclusive features etc with the release of a new console (Xbox Series X2?) So the established CoD player base migrates over to their platform, taking a huge percentage off Sony?

Wild theory

purple101281d ago

Yeh your in to something. See the bigger picture.

I also think to addd: Sony in a loose loose situation with the 10 year thing. I thought that from the start. Reason being they would technically be doing free marketing for COD. Any expose is good exposure and furthering the 'brand name'. So although sony would get profit for a while in the big picture they would be doing the dirty on themselves.

The Japanese execs obviously are not dumb and realise this too and that's why they fought so hard.

In general though this whole thing leaves a bad taste in the mouth with everyone's lies being out in the open and I think a lot will call it a day with cod. I know I've brought my last one.

slate91280d ago

Aint nobody leavin CoD bc of this merger or lawsuit brother 😂. Gotta get off twitter.

Blashted279d ago (Edited 279d ago )

Would not be surprised if MS fully restores old CoD on Xbox including patching mods and fixing player counts and lets PS3 versions rot away, nostalgia is a drug and Game Pass release of the old games pushes them to fix it as they would be the only Game Pass titles that are hacked/modded.

shinoff2183279d ago

I just can't fathom someone having nostalgia for cod. Blows my mind. So many better games out there

sertz279d ago

Nostalgia for COD is definitely a big thing. I have many a time found myself reminiscing about an older COD title that became a hacked mess. Primarily Black Ops 1 and 2. Also Modern Warfare 2. There was a certain "je ne sais quoi" about the original games that no remaster can touch. I'm so stoked the older titles have their servers fixed... I will definitely be re-living some memories from years ago that I never thought I would have again. And some new frustrations no doubt... But hey. One thing at a time.

shinoff2183279d ago

I don't think as many are gonna migrate as ms would like.

ActualWhiteMan279d ago

If this is true, I’m buying an Xbox rn.

wiz7191278d ago

Lol I see two ppl are upset , I got MW 2 for $10 and jump right into games immediately

Show all comments (25)
190°

Report: Modern Warfare 3 Images of Classic Maps Leak Out

New Call of Duty: Modern Warfare 3 images featuring some of the classic maps Scrapyard and Terminal have apparently leaked online.

fr0sty303d ago

Just like you remember! EXACTLY like you remember... now give us another $70 so you can play what you were playing years ago with slightly better graphics!

They've kicked this dead horse to the point that they're relasing re-remakes. "No, this isn't the same as the Modern Warfare II we released before, this one is an actual remake instead of a reboot!"

monkey602303d ago

The maps on Modern Warfare 3 were the reason I lost interest in CoD all those years ago. They were horrifically designed.
Well there's a number of reasons really but if I can pinpoint the exact moment the series died to me it was with the MW3 maps

OhReginald303d ago

This franchise needs a break man. Imagine if all these CoD dev teams actually working on new IPs, not just call of duty.

Tankbusta40303d ago

Sales would have to drastically decline for that to happen, which unfortunately there are zero signs of that happening...the battle passes probably make more than most games ever do in lifetime sales

jjb1981302d ago

So this is Modern Warfare (2019) 3. Great job Activision. I've stopped playing because of this nonsense. Plutonium is the way to go now.

70°

The Best Selling Xbox 360 Games of all Time

Want to know what the the best selling Xbox 360 games of all time are? Well look no further, as we delve deep into this consoles' catalogue.

jznrpg193d ago

This list will never change