GB : Dan Houser one of the leading people behind Rockstar Games was slightly vocal about 3D and its implementation in games. He questions whether 3D is beneficial for games when it comes to gameplay aspect, because we all know it adds depth to the graphics.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Ahmed from eXputer writes "Video game leaks have become a major cause of concern for Triple-A studios, as they're becoming increasingly malicious and dangerous."
Max Payne PS5 remakes are coming for the first two games from Remedy Entertainment, and we hope this Rockstar Games easter egg is kept in.
Will never forget these games on the PS2 and Xbox. Max Payne 3 was awesome, more so the arcade mode.
Can’t wait to replay these games with updated graphics.
Would also like a remastered Max Payne3.
thank you! I've been saying this exact same thing! 3D in no way enhances game play. Not even for seeing how far away something is. I don't think anyone has ever complained about a game failing because they couldn't tell how far in the distance things were.
3D is a gimmick and nothing more. It's nice to have it optional for users who want it, but the fact is, it's not the next big step in gaming at all. It's the same as motion controls. a gimmick that will fade away in due time.
3D highly enhances the gaming experience.... if done right, you know... effort put into it. If it enhances the experience does it not contribute to the enjoy ability of the game and gameplay? I'm pretty sure that it indirectly enhances the gameplay by enhancing the overall experience.. if done right. I play games with much more surround awareness in 3D then in 2D.
On console, 3D's biggest problem is the loss of quality. However, whilst 3D does not add to the gameplay, as already said, the depth adds to the overall experience rather than being intrusive on the gameplay which is many ways is a good thing. I guess Houser believes bullet-time which does impact the gameplay is more relevant.
He's right about most games, but Super Mario 3D Land would like to have word. 3D is used in the most creative ways ever in that game, and it absolutely enhances the experience and the gameplay.
God just forget about it. Whether or not the game supports 3D has no impact on the scores it's going to receive or the general approval of the public. Most people don't really care about 3D when it comes to gaming.
Just work on the game and get it out.