Quests are better structured, spectacular moments abound, and the title's nordic ambiance is greatly immersive. But you will also find - and it was inevitable - small glitches, pathfinding issues, continuity errors, repetitive load times and retarded allies who each contribute distracting little touches.
Nothing dramatic, nothing new either. This Elder Scrolls stays true to its roots.
Although it borrows some ideas from other heavyweights of the genre, Skyrim remains rather tame in terms of fundamental innovations and, unlike Oblivion five years ago, does not have a monopoly on its niche anymore. Risen, New Vegas and in a slightly different way, The Witcher 2, have left their mark.
Still, we are in presence of a solid and ambitious title, with an inspired art direction, immersive and time consuming.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
The developers of Lordbound increased the scope as they became more familiar with the Creation Kit and got inspired by the original Skyrim.
Created by Bethesda Softworks, The Elder Scrolls is hailed as one of the most groundbreaking RPG franchises.
Why is Gamekult so strict, do they hate videogames or something?
Gears 3, Uncharted 3, Skyward Sword, Arkham City and Skyrim all got 8s. Where's the 9s? but a quick browse I found DS games got 9s...
Still a great score
8/10. Que the nerd rage! Because you know, 8/10 is a terrible score, any gamer knows 8/10 means its not worth playing...