Shubhankar writes: "Grand Theft Auto V recently got its debut trailer, and it set the internet on fire. While we agree about the fact that it wasn’t really very informative on some very important details, it was a very well made trailer that told us (and hinted at) enough to get us excited for the game. "
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
games grapphics arent much better, and that doesnt even matter.
although the enviorments already looked good, wish they worked on the character models but oh well. aslong as they make the game fun thats all that matters.
i for one only rent gta's or borrow them, then drive, crash and get chased foor about 2 hours then return it. I only beat the old gta 2 and one. probably because of its arcadey focus on fun style. china town wars on psp was also fun for that reason
since the theme modern day recession i hope that you start out with nothing and end up with nothing still. And throughout the game the economic themes are similiar to undead nightmare rdr theme where your low on ammo and having to scavenge alot.
I honestly don't know what people are complaining about.
The old GTAs were not ground breaking graphically, GTA 4 was probably the first tme the series was recognised for amazing visuals. Considering it's still on the same tech as GTA 4, the step up is noticable and is definitely an improvement. The focus on smaller details is something I like: Oblivion focused on modeling smaller objects and that's what sets it apart technically from other games. I'm glad GTA is taking the simular direction.
has GTA been about graphics, its all about the fun factor with GTA. Altough none of them have ever looked horrible, they have never been about pushing graphical boundries.
The Trailer was probably done with the PC build of the game.
All the trailers for GTA IV look way better than the release version on PS3 and 360. The only version to look the same as the trailers or surpass it was the PC version.