From the puzzling shotgun incompetence of Master Chief to the severe lack of pocket-space in Homefront, disgruntled gamer Dave ‘Mack’ McConkey has suffered through the most infuriating ammo systems that the shooter genre has to offer. Here, he sounds off on the issue – and suggests how things can be improved.
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
Getting free games is never a bad thing and Amazon Luna has new offerings for Fallout fans looking for free adventures in the Wasteland.
Recently, players of Modern Warfare 3 and Warzone were met with a new bundle featuring the B.E.A.S.T. Glove, inspired by King Kong's armament in the Godzilla x Kong movie. However, the $80 price tag attached to this themed accessory left many Call of Duty fans feeling underwhelmed.
Morons that allow themselves to be milked continuously by this company is the definition of irony.
Spend more $$ and you'll end up In easier lobbies so you win both ways when ya spend that cash
Controversy in the COD community feels like it happens within an alternate timeline. Activision will take the piss with something, there will be a momentary fuss about it, and then they will forget about it and carry on anyway. Repeat this cycle literally every year for the rest of time.
I'm so tired of hearing about what they're doing with this game, its never going to change and it's never going to value the consumer over money, furthermore the people who engage so heavily in the microtransactions I guess allegedly are having a blast and can't wait to do it some more this year when the new version of the game drops.
Fallout has the system correct.you can only carry so much weight, and even a well maintained gun has to be repaired more often then the older the gun becomes, and the more the gun is used.
Good lord some of the things people will complain about.
this guy doesn't know what he's talking about... 90 rounds is already quite a few rounds to carry into combat if you have an assault rifle. you do have a few pockets, but one goes for grenades, one for gas mask, then I still had one for my glasses/food/camo makeup/flashlight... you can only carry 3-4 more clips if you want to be fully loaded.
whether you agree with the article or not, i don't have strong opinions either way, it was a damn entertaining read.
I love how I get lambasted for commenting on the non-realistic games, by commenters who are using the realistic games as a counter argument. I actually think that BF3 or MW or whatever actually have the ammo requirements right.
As for those who think that a real soldier will go into battle with 90 spare bullets, here is some numbers for you to crunch:
The standard loadout of a British soldier in Afghanistan will walk out the gates of his FOB carrying (at a minumum) 6 magazines (180 rounds) plus a bandoleer with another 180 rounds, plus additional ammo for the section or platoon support weapons (link ammunition for the GPMG/LMG, mortar bombs for the 51 or 61ml platoon mortar, grenades for the UGL, additional loose ammo for their rifle etc.)
Finally, I am not confused by Hollywood portrayals of fire fights. A soldier firing on rapid fire (single shot, 2 rds per second) will empty a mag in 15 seconds. With six full mags a soldier will be out of ammo and have to re-bomb his mags in less than three minutes. On auto, they could burn through their ammo in less than a minute (in theory, not accounting for the time it takes to reload).
It is true that a soldier carries over 100+ pounds of kit, but actually a lot of this is ammunition. I can give you a detailed breakdown of a riflemans kit on patrol in Afghan if you wish. But I tell you it does not include a ‘gas mask’ (which incidentally have not been seen since WW1 – soldiers these days use respirators when faced with a CBRN environment). Idiot.