The eleventh installment of the Battlefield series is finally here. It seems like just a minute ago we were being captivated by the amazing graphics seen on the PC version’s trailer. The PS3 version, although not as graphically impressive as its PC counterpart, still managed to do justice to the standard of Battlefield visuals this gen. The truth is, Battlefield 3 isn’t completely what I expected in terms of everything except online multiplayer. However, it still does manage to deliver one hell of an FPS experience.
The Battlefield 3 campaign immediately launches you into the story. Sgt. Blackburn, the main character that you’ll spend most of the time playing as, is being interrogated by two agents. Solomon, the main antagonist, plans to bomb both Paris and New York. While this is going on, you’ll go through a series of flashbacks as the marine recalls all the pieces that lead us to where he is now. You’ll find yourself having to find men that are well acquainted with Solomon along with any enemies in that area.( ex. Al Bashir and PLR). This was a simple yet creative way to guide players throughout the campaign. Certainly it has been done before, but at least it’s not too unoriginal. You’ll also play as other characters in the game such as Sgt. Miller and Dima. The story is a bit tragic, but with the help of some philosophical words by your Russian comrade, Dima, you’ll learn to accept its harshness. The only flaw that stands out completely in this game’s single player is how abruptly the campaign ends. Some missions are simply epic, while others leave you asking why it couldn’t have been made better. It’s like a rollercoaster lifting itself to a steep upward climb only to drop 20 ft. There should’ve also been a more personal take on some of the characters, such as Miller’s son, or a slight look at Blackburn’s past, just so that more of those emotional scenes would’ve had a bigger impact on the player.
Most of Battlefield’s personality when it comes to gameplay is taken right from the Bad Company series and improved on slightly. The A.I. is great, although the scripted events don’t do them much justice and the quick time events are a bit lazy. Press X once and you’ll punch your enemy twice, he’ll attempt to hit you, and then you’ll throw him down a staircase. Of course, this is somewhat exaggerated, but it could’ve definitely been done better. I also dove into the co-op for quite a bit and I have to say that they were just as beautifully presented as any other mission in the campaign. However, it would’ve been nice to have some split screen, two player action added.
Of course, many will jump immediately from the campaign right into the online multiplayer and why not? It’s amazing! Almost everything is done almost perfectly, from the sound to the maps, the vehicles and kits, all aspects are crafted to suit a very enjoyable style of gameplay. The sound in this game easily outshines that of any other shooter. Every gun, explosion, scream, and/or missile is extremely realistic when heard throughout the game. The kits have a special strategic value to them, whether it be the upgrades on land for your soldier or those on vehicles. There is a small issue though among the multiplayer modes. It seems that in team deathmatch, the developers found it a bit humorous to have enemies spawn right next to you throughout the match. This becomes a bit unfair for those unlucky souls that happen to spawn right in front of you and your ever so shiny knife. For those of you who are newcomers to Battlefield, you will do a lot of dieing, and then some. You will learn to appreciate every single object that you can use for cover. If you run out in the open for one second, you are basically spinning the wheel of fortune, except all of your possible outcomes all include death. Once you understand this, your skill will be able to develop easier with fewer frustrations. This is something that I both love and hate about Battlefield, because even when being smart about where you go in the huge maps, you always run the risk of dieing in a random event. Even in smaller, more crowded maps like the Seine crossing there are tons of alleys and buildings to get outflanked from. Not to mention that as buildings are damaged you will have to become aware of their potential dangers since players can use them for cover or good old camping.
A specific concern with this game is how tedious its own presentation is. From the beginning of the game’s opening cinematic to the main menu, it is an epileptic’s worst nightmare. Fonts will blur, pop, and fade in a way that you will think that the developers tried too hard in that aspect. Surely, the same cannot be said for the graphics. Now I will say that Battlefield 3’s graphics did not live up to the hype on consoles, but they are still stunning when you look at any other shooter this gen, besides Killzone and Crysis. Problem is, the lighting seems to be an annoyance at times. To be honest, some maps are so bright that heaven seems to be about to reveal itself with a choir of “It’s raining men”. On the other hand, it’s forgivable when you think of the level of detail that the developers have put into this game.
Although it didn’t live up to the hype (at least not mine), I am finding Battlefield 3 addicting between its online multiplayer and the usual list of trophies. Just some better presentation, an improved campaign, and the same addicting multiplayer will be greatly welcomed for its successor, but for now, I’m enjoying 2011’s best shooter.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
(Opinion): EA needs to release the Battlefield 3 Remake in order to win back gamers. after the disappointing reception of Battlefield 2042 & Battlefield V.
I've been wanting to see this for a long time; though I don't trust DICE to handle even a remake of their own work at this point.
Give it to Respawn.
Literally the only major in house developer I actually trust from EA at this point.
Definitely not. They need to look at where they went wrong learn from it to make the next game as good as they possibly can instead of descending into the biggest problem with modern gaming and bowing to a hive-mind that is against new games
They need to stop with the live service bs, and make Battlefield games fun again. They're so worried about getting as much money as they can, that they forget that you have to make something that gamers actually want to play.
I don't see why a remake of am old game would win people over
Even if they made a phenomenal remake it wouldn't change how they make new games
It's October 25, 2021 and this is the Battlefield 3 10th anniversary! Here are a few nuggest of info why BF3 is still the best BF game of all-time.
I am glad I played this game at its prime.
Some of the good memories of my life.
This is a totally serious question, so actually looking for an answer here. But am i crazy for feeling like 4 was just an improved 3? Like it was 99% the same just with different maps (even a lot of the same maps) and i kinda liked the weapon progression a bit more. Is it because it took forever for bf4 to be fixed after launch? Or is there a specific reason people like it more that im just not getting 🤔
BC2 and BF4 are better if you ask me. Much better gunplay and all around feel.
99 Problems and that ad campaign is one, IMO.
Seriously, that song has NOTHING to do with what's being presented on screen or the game. It's some of the worst, lowest common denominator marketing I've ever seen.
"COD fans probably like 50 Cent's monotonous, redundant and lobotomised "gangsta" rap, right? All we have to do is equate our game with that music and cha-ching! High fives all round! Who's up for some cocaine?!"
campaign was crap they dont even let me open doors and continue myself i have to wait always until my squad comes.
@LightofDarkness, the campaign was fine imo, that song is a classic in that genre if you ask me, but to each his own.
@StraightPath, I didn't really care for opening doors, but I was thinking to myself when I finally had to open one.."wow it's my turn"?. lol
Wow,I just got into gaming and I'm hooked on this game your review is on point. :)