OXM UK: "When you spend most of your free time trying to squeeze in sessions with as many games as possible, it's not unusual to find yourself fiddling around with some catastrophically duff products. Worse than that though, are the game-breakers: titles that left me with a faintly fuzzy afterglow that I couldn't quite shake."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Any proper Mario game. Oh, and from what I've played of it - Rayman Origins. Games used to be about fun. Nowadays, unfortunately, they're more about hard work.
Am I the only one who thought Bayonetta was overrated? I don't see what all the hype is about. It's a decent game, just not great.
How is Skyrim on that list? I think the author said he watched somebody play it for a while?
it's not the games themselves who are ruining gaming it's what the publishers and developers are doing.
Setting new standards for quality in a genre hardly "ruined" gaming.
My choices would probably be the "Souls" games by From (incredible games) and Mario and Zelda (with the exception of Okami from Clover) platforming and adventure franchises. Much of this is simply due to the incredible talent and creativity behind those series. Also, the level of polish they put into those games is impeccable.
CoD 4 is more difficult for me to include because of what DICE's work since CoD 4. Although it was fantastic when it was released, the genre has hardly been stagnant since then; rather, I'd argue DICE's multiplayer in BF games has surpassed CoD 4. Some BF fans might argue that BF has always been the superior online multiplayer FPS franchise.