Battlefield 3 has been out a few days now, and luckily for me I had a quiet weekend with not much planned, giving me the perfect opportunity to flesh out just what's on offer from its multiplayer.
I'm happy to report that DICE and EA should be proud, because BF3's online component for the PS3 is a fine achievement.
It's balanced and exciting, with great map design and tight controls, BF3 feels great to play. What struck me most when I first started up the game was just how much the graphics had improved over the series last PS3 entry, Bad Company 2.
Naysayers be damned, because the game does indeed outshine its Playstation predecessor and there is a notable improvement in the visual quality with the new frostbite engine. The star of the show is the lighting, which adds to the environments a depth that seemed to be missing from Bad Company 2. Player models are also better, animations are slick and appealing, and the game oozes that 'AAA' feel.
The visuals aren't without issues. The complaints are commonplace with PS3 and other console games these days, and include some texture pop and clipping. There are also the occasional screen hitches such as a green frame flashing through your screen, and various other little technical niggles that keep the presentation from being perfect. That said, overall the visual quality of the game is high, and people won't be disappointed. The issues while there simply don't distract me enough for them to detract from the core of the game.
Online performance for PS3 for me has also been without issue. I've been kicked from games only twice, and had a few short lived server issues on day one (I got it prior to the street date), but aside from that its performed well.
There are 3 main game modes for multiplayer. The most popular staple of the franchise, Conquest, is a capture and hold type scenario, while Rush sees one side constantly advancing to destroy several objectives over the course of a very large map, and finally death match.
Conquest and Rush are where most people will get their thrills, and the name of the game in each is team work. PSN being what it is however, has very few players with headsets, which means a lot of the squad work will come from simply following team mates, attacking the same objectives, and giving what support you can through the game's medic, resupply and repair abilities. Players really will benefit from being able to co-ordinate team work with voice chat, as the game is pretty hard to play as a lone wolf affair due to the sheer size and complexity of maps. At this stage I should probably admit I don't use a headset myself, but I have been logging into Skype with a few friends in my squad, and I can say co-ordination is key.
At the time of writing I've just hit level 11, and that has taken about 8 hours. I've seen some players at much higher levels, so I can only imagine how long they've been playing, so it seems like it'll keep you busy for quite some time. Being an objective based game, players who put an emphasis on killing enemies at the cost of capturing or completing objectives will find their level up goes very slowly (unless they play death match which isn't too popular). Quite a few times I've been the highest scoring player in a game with under 10 kills, simply by fulfilling my role in a squad properly, and focusing on winning, not killing.
Another thing I should mention are the vehicles. The only ones I can competently handle are the tanks and jeeps. Choppers and jets are simply too hard for me to use, and look as though they require a lot of practice. Which brings up a few issues I have with the game.
One is the lack of any kind of 'practice' mode. Certainly players would benefit from vehicle tutorials of some kind, as particularly the games airborne fleet is hard to handle.
Another small gripe I have is the seeming lack of 'hardcore' mode. Now, I might admittedly be missing it here, but hardcore mode in Bad Company 2 was my favourite. To me is seems often that enemies can take too many hits before going down, and sniping at the early stages of the game, without a good rifle is a bland practice as the sniper rifle seems particularly weak.
Also missing is the ability to 'cook off' grenades, and throwing grenades seems to be done without much control as to trajectory. This isn't vital, but seems like a misstep in design.
Finally I have to mention sound design. Like Bad Company 2 before it, sound design on the game is brilliant. I'm blasting it out in only 2.1 stereo, through a set of Logitech Z4 speakers plugged into my TV, but it's amazing still, and I can only imagine what it sounds like in surround. It perhaps has the most immersive sound I've experienced in gaming, ever.
FPS and online multiplayer fans should pick this one up because it's just a brilliant online experience that promises many hours of fun and frantic online shooting.
9.5 out of 10.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
(Opinion): EA needs to release the Battlefield 3 Remake in order to win back gamers. after the disappointing reception of Battlefield 2042 & Battlefield V.
I've been wanting to see this for a long time; though I don't trust DICE to handle even a remake of their own work at this point.
Give it to Respawn.
Literally the only major in house developer I actually trust from EA at this point.
Definitely not. They need to look at where they went wrong learn from it to make the next game as good as they possibly can instead of descending into the biggest problem with modern gaming and bowing to a hive-mind that is against new games
They need to stop with the live service bs, and make Battlefield games fun again. They're so worried about getting as much money as they can, that they forget that you have to make something that gamers actually want to play.
I don't see why a remake of am old game would win people over
Even if they made a phenomenal remake it wouldn't change how they make new games
It's October 25, 2021 and this is the Battlefield 3 10th anniversary! Here are a few nuggest of info why BF3 is still the best BF game of all-time.
I am glad I played this game at its prime.
Some of the good memories of my life.
This is a totally serious question, so actually looking for an answer here. But am i crazy for feeling like 4 was just an improved 3? Like it was 99% the same just with different maps (even a lot of the same maps) and i kinda liked the weapon progression a bit more. Is it because it took forever for bf4 to be fixed after launch? Or is there a specific reason people like it more that im just not getting 🤔
BC2 and BF4 are better if you ask me. Much better gunplay and all around feel.
for me
9.0 graphics(some slow loading textures and animation bugs)
10 Sound (the sound is amazing; put it on war tapes in the audio settings and it'll sound better)
9.5 Gameplay (for me this is the best BF in the series because it has the most realism)
fun factor 9.5 (other than the campaign being somewhat disappointing this game is definitely the best FPS in the market
online 10 (you'll keep coming back for more if you're a true BF fan; i put in 100's of hours in BFBC2 and this one will probably closer to the 1000's
Good review, don't agree about graphics, but I do agree about the headsets, it would be nice to have more people with headsets since BF3 calls for soo much teamwork.