"Some games are great, but very few sustain a consistent greatness for their entirety. Indeed, just think of your favourite game in the world and there is bound to be the odd mission, task or level that really blows. Here’s a run down of ten levels in otherwise good games that really stick out like a sore thumb for being a little sucky."
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
CCP Games has unveiled an ambitious roadmap for their sci-fi MMO EVE Online in 2024, headlined by the massive Equinox expansion set to launch on June 11th.
Nailed it with Splinter Cell. The Iraq level was not only a pile of poo, it looks worse than any other level and played terrible. It was as if they needed something to add to the story.
Oh, yeah. That rock tunnel in pokemon. Why do I have to teach my pokemon shit moves just to progress through that tunnel?
Whatever that Gears of War 1 level was, the one where you can't 'go into the dark'. Terrible.
Gears of War 2 - Inside the worm.
It felt like it had been added to cross off certain elements and just to break up the shooting. Bored the crap out of me.
I know he did not list it but it just stands out for me.
To all Gears fans, I like the games but this one level seemed a bit weird to me. Just my opinion.
Outside of Iraq I disagree with this entire list, and the fact that he lists SF4 Seth and not SF2 Bison shows he probably hasn't played games before 2000.