"Some games are great, but very few sustain a consistent greatness for their entirety. Indeed, just think of your favourite game in the world and there is bound to be the odd mission, task or level that really blows. Here’s a run down of ten levels in otherwise good games that really stick out like a sore thumb for being a little sucky."
If you are sick and tired of a certain debuff, you're not alone. See what Helldivers 2 players think about that overused debuff.
Saqib from eXputer: "Learn about all the specifications, tips, and usage of the powerful weapon of Helldivers 2, the SG-8 Punisher in this curated guide."
The latest from a resurgent Atari team, Lunar Lander Beyond touches down on Xbox One, Xbox Series X|S, PlayStation, Nintendo Switch and PC.
Nailed it with Splinter Cell. The Iraq level was not only a pile of poo, it looks worse than any other level and played terrible. It was as if they needed something to add to the story.
Oh, yeah. That rock tunnel in pokemon. Why do I have to teach my pokemon shit moves just to progress through that tunnel?
Whatever that Gears of War 1 level was, the one where you can't 'go into the dark'. Terrible.
Gears of War 2 - Inside the worm.
It felt like it had been added to cross off certain elements and just to break up the shooting. Bored the crap out of me.
I know he did not list it but it just stands out for me.
To all Gears fans, I like the games but this one level seemed a bit weird to me. Just my opinion.
Outside of Iraq I disagree with this entire list, and the fact that he lists SF4 Seth and not SF2 Bison shows he probably hasn't played games before 2000.