OXM UK: "Saber Interactive CEO Mathew Karch has identified Halo, not Gears of War, as Microsoft's première francise, despite record-making sales of Gears of War 3 and Master Chief's long absence from shelves."
Inversion launched 10 years ago today, but failed to leave a lasting impact on the third-person action genre.
I keep a very fond memory of the game. The story is very surprising, with an incredible twist towards the end (and I mean : incredible). Playing solo on hard was actually very hard. One of my best memories of a TPS from that generation.
This game was surprisingly awesome. I miss blowing enemies into pieces in video games.
I think the concept is what did this game in.
When most people play games and they come across upside down levels, reverse controls, or anything that breaks convention, they normally groan.
I myself am guilty of that too so. So to have an entire game built around that very concept probably wasn't the best idea.
Alex S. from Link Cable Gaming writes: "Looking at it from a modern perspective, I can honestly say, it’s been outdone by the games that it would inspire.”
Halo: Combat Evolved has finally released on PC. Let's see how it runs and what PC gamers will need to run the game at 4K 60FPS.
Hmm, I wonder how important Saber Interactive will become in future Halo-related titles.
This title reminds me of the time when there was no xbox 360 vs ps3 as the ps3 had no games, but when the main argument was Halo vs gears.
@dirigiblebill Haha it's changed a bit now though hasn't it?
I agree, while I love Gears, I find the universe of Halo more attractive than gears, also with vehicles in Halo there is more potential for maybe a battlefield style Halo 4 MP?
also maybe its just me but Multiplayer in general just works better form a first person prespective