Both PlayStation and Xbox have released wireless motion devices that correlate with the game system, enabling the user to navigate through various games without the traditional controller. Each one of these gaming giants took a different approach. Xbox created the completely hands free Kinect, making the user the controller. PlayStation stuck with the tried and proven approach of a wireless wand that the user holds, something akin to the Wii-mote.
Overall both systems have had a success with their new endeavours, but which one is better?
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
Why do they have to be made specifically for Move to count? In my eyes games like KZ3, LBP2, InF2 etc getting Move support does raise it's appeal. Of course we do need more games for Move, but ignoring 90% of games you can play with Move and saying it only has 1 or 2 notable games seems very biased to me.
"The XBox 360 Kinect is truly the winner in this comparison. Not only does it win points for originality and superior features, but the games for the Kinect are truly amazing and utilize all of the features to their fullest potential."
Originality? Do your homework before posting articles like this on the internet, please. Sure it's improved a LOT over EyeToy, but the concept is very similar so no points for originality for either of these competitors, because Sony copied and improved the concept of Wii too. And the features.. Isn't accuracy and diversity good features when talking about gaming?
I don't really care for motion controls, but if I had to pick, I'd pick Move because it's more suitable for my hardcore gamer needs.
To be honest, motion gaming has hardly taken off with hardcore gamers. It doesn't present a serious incentive to take on board and until it does, I couldn't care less which device is better.
I do believe motion-based gaming will lay the foundations for the way we interact with our games in the future, but for now, its still very much at its infancy for me to be excited about it.
Depends on the game. For dance games and exercise, Kinect is better because it can track your entire body. Move is better for shooters.
Move is awesome Kinect is just over hyped i had a party of 10 people wanting to play kinect and it was just unplayable with that amount of people in the room
Move we played darts and had a blast and when they seen other games people was hooked for hours
To me the issue with Kinect, is the same one that I had with the Eyetoy. My blue eyes, are really sensitive to bright light. The amount of light needed to get these to work accurately, means I have to squint, or wear sunglasses. It just takes away from being able to really immerse yourself into the game.