260°

RAGE 'First 20 Minutes Gameplay' [HD]

The first 20 minutes of Bethesda's RAGE, footage from the Playstation 3 version.

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Shaman4583d ago

They generally load in when you get to new area, once they are loaded there is almost no pop in. Should be less on PC and 360.

qwertyz4582d ago

less on pc yes as you'll install the full game to HDD before playing.

with 360 you'd only get less texture pop-ins than ps3 if you install the entire game to HDD

according to carmack the op-ins issue goes like this

pc>xbox 360 full install>ps3 partial install>>360 no HDD install

Christopher4582d ago (Edited 4582d ago )

LOL. Is that a Halo bobblehead?

As far as pop-ins, they're there if you look for them, but very few in general. A heck of a lot better than RDR and LA Noire. Game looks great!

Edit: Nice detail. When the bandit has your gun and is talking to you while you are hanging upside down, you can see in the barrel of your pistol he's holding, down to the ammo in the cylinder.

CloseSecond4583d ago

Overall things look solid but texture popin was noticable and so was the lack of real-time reflection on the chrome work. Still know very little about this game and look forward to the reviews.

Shanks4583d ago

What the hell are you and Shaman talking about? I watched the whole thing and there are ZERO texture pop in. Did you even see the video?

CloseSecond4583d ago

Could ask you the same question as there was definitely pop in.

Apocwhen4582d ago

I noticed some texture pop-in at the start of the video too. It is slightly noticeable but I think I can overlook it.

maxmill4583d ago

Those GFX are crazy and its not a COD clone? After BF3s crap (console) im sold on this

CloseSecond4583d ago

Between this and Dark Soul's I wont even miss the lackluster visuals of Bf3.

Kewl_Kat4583d ago

the character animation and dialogue are amazing. the visuals remind me of borderlands, they look vibrant!

gamernova4583d ago

First is was bastion, then dead island, then FIFA 12, and next in line to kill my wallet is RAGE!! Already pre-ordered. PC of course :)

Ranich4582d ago (Edited 4582d ago )

I was too worried RAGE would hurt my poor PC, although I'd think my specifications would meet the requirements and still be able to run at good settings;

GTX 580
AMD Phenom II X4 3.5GHZ
8GB DDR3 RAM

Although I'm sure you guys would be better experts than myself.

gamernova4582d ago

Nah, your system is good. I think it may even be good for Bf3 and semi high settings.

Ranich4582d ago

Well, I'm able to run mostly high settings on the Battlefield 3 beta with pretty good FPS; 50-110 FPS. Texture quality is actually on Ultra, while the rest is on high, although anti-aliasing is a like on medium / off (there's two anti-aliasing settings).

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110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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Fist4achin1608d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1761d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071761d ago (Edited 1761d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141761d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1760d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1761d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1761d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1760d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1756d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.