What happens to iPhone developers when their games are copied? And what's behind the rise of "clones" in the App Store and elsewhere? This is the definitive story of indie developer Vlambeer, Gamenauts, and the controversy surrounding Ninja Fishing.
Tiny Wings is like Flappy Bird in reverse! In Tiny Wings you tap the screen to stop flapping and slide down hills.
Tumbleseed is an upcoming puzzle adventure game set to roll its way onto your screens in early 2017 from the makers of Threes and Ridiculous Fishing. This week the developers have released the first teaser trailer for the game.
With tech companies dropping the Android OS onto anything that will hold a charge and heavy hitters like NVIDIA building dedicated gaming devices for it, the once red-headed stepchild of the mobile industry has flourished over the last few years, and Android gaming has gone along for the ride. The platform has in fact become a gold mine for some. Roll into this mix Android’s low threshold point of entry and a Wild West open market and you have a unique platform that to date has seen over 31 trillion downloads, about two trillion more than its only real competitor: Apple.
I'm torn between my love of ninjas and my hatred of ripoffs.
Weren't there two very similar games about anthropomorphic rabbits on the iPhone?
Very good read.
These clones in the iOS App Store bug the crap outta me...Not just because of the hack devs ripping other people off, but because I *know* there are plenty of stupid people out there that won't realize the difference.
Crazy story. I wish Apple would do something about this.
Great article. I'd be upset if I was a Ridiculous Fishing developer too.