GameZenith.com writes: "Can videogames ever really honor those soldiers and their families who fight abroad for us in Operation Enduring Freedom/Iraqi Freedom, or will the industry continue to exploit them for the dollar?"
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EK Cooling allegedly has slipped itself into a hot soup of seemingly endless financial woes, where it has not paid its staff, suppliers, and contractors for many months as the company is facing liquidity problems and a surplus of inventory left unsold, stuck in the warehouse for a more extended period. Gamers Nexus investigated these claims made by former and current personnel, where he found trails of unpaid bills lasting as long as three to four months and unpaid raises that accumulated for almost a year.
EK Water Blocks has two entities—a Slovenian-based headquarters and a US-based subsidiary, EK Cooling Solutions. Steve narrated the series of events in detail, stating that the company was reportedly irresponsible and negligent regarding payment. Consequently, partners and employees are forced to share the burden of alleged mismanagement. It all begins with its extensive range of products, leading to a surplus of goods. EK has over 230 water blocks, 40 liquid cooling kits, 85 reservoirs, 40 pumps, 73 radiators, and 212 miscellaneous accessories.
Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.
This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.
SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space
Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...
Never and it is because it is really hard to do. Enforcing an emotional response is hard and for a game to do it off the bat doesn't have the same effect as if you play 3 or 4 games with the same characters so you get to know them and still the effect is no where near the same. Emotion cannot be shown but experienced. The best way to describe it is when you watch a TV programme for 5 years and then a major character dies. This kind of emotion just cannot be replicated in games because it isn't a new episode every week. They also can't over do the emotion because then it is too forced and then backfires. It has to be subtle and it is in games like Medal of Honor. I felt Medal of Honor was the first game to really show scale in a war and how you are a small pawn in a larger conflict. But this doesn't mean it gave the soldiers respect.
Someone has. It was called Medal of Honor.
If you beat the campaign, there was a huge speech addressed to soldiers from the tier 1 guys who helped make the game. The SP was also extremely respectful.
But you know, no one cared about that. Everyone just cared about the word "Taliban" being in the game.