As a kinect enthusiast I am a constant supporter of kinect and if something bad do happen I try to assess the reasons for the problem and comment on what could or should have been done. The thing that hits me the hardest though is when I see a bunch of comments about how it sucks and this and that when it’s clearly been proven that it can have 1:1 recognition and do other cool things. This is on top of the fact that it’s been out for only 10 months and is still a little new to the developers.
The point that I'm trying to get across is that even if most of the stuff produced by the big guys of gaming aren't the Holy Grail’s of motion controls doesn't mean that motion control in general is bad. With the kinect you really can play any type of game with it. The only issue is that with this innovative device you’re going to have to come up with an even more innovative way to do the varied actions in the games we know and love today. We have all seen such innovations like the way Ubisoft has implemented shooting into kinect without the need of a trigger and also the new ways to play made by modders/hackers online.
I believe that these are great signs of what we could do with kinect and that as time goes by the kinect will just keep getting better and better because of kinect's ability to upgrade through software. It’s going to take time but it’s a sure thing that as time goes by the games and software behind kinect will get better and better. I recently commented on this post with some cool things people have done with kinect on you tube, just check them out and just think about what could be done with kinect if you were allowed to develop your own game.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
TSA go hands on with the beta for Inazuma Eleven: Victory Road, but how is the game transitioning to the post-stylus era?
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Motion control in general doesn't work. Didn't work with the Wii, doesn't really work with Move and certainly doesn't work with Kinect.
if its good for anything, its party games where you don't have to think.
Motion Gaming is only fun for party games... besides that i see no point in buying any of them.
so many devs are scared to touch the thing. Only modders produce anything worthwhile so far. The hardcore crowed certainly isn't glad they bought the kinect, especially the countless Wii owners that now say they never bought one or leave it to rot even though it was the best selling console early this gen.
just because the devs havent really made anything worthwhile still dosent make the kinect trash, and if the modders are creating things that are amazing that just supports the fact that if done right kinect games can become better. I mean even the studio thats worked on the matrix games have started experimenting with kinect and even made av
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Regardless of how honest this blog may be, it's not going to go over well with the n4g community.