80°

We Can Fix It: Video Game Movies

Because Mortal Kombat and Resident Evil are NOT the best we can do.

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craveonline.com
The Meerkat4629d ago

Sucker Punch was the best video game movie even made.

....what do you mean there is no Sucker Punch game?

KingPin4629d ago

No, you cannot fix it. games and movies, while they have similar qualities, its the method in which the story is told that differs. thats what sets them apart between games and interactive movies.

see, if u take mortal kombat or any fighting game, the conclusion is the same. all the characters killed the same final boss for different reasons. hence making a movie, this cannot be possible.

same with other games, watching it in a movie is predictable. keep in mind, if anyone played infamous, in a movie that final turn in the plot would have been seen coming from a mile away. thus making the plot lame.

another reason why they cannot fix this is that movie produces like to include their own ideas into the project. creating love stories in the plot. why they do this, who knows. but it doesnt work and so kills the characters we all know from the game in a sense.

4629d ago
zerocrossing4629d ago (Edited 4629d ago )

Just once I'd like to see a game plot actually be used in the movie version, just once!

RE, Tomb Raider, Prince of Persia, DoA, Tekken, House of the Dead, granted some of these movies where better than the others but none of them actually stuck to a plot from the games! Why? Surely the directors must know that the games are liked because of the characters and plots, so why change them beyond recognition just to ruin them for the fans.

Pozzle4629d ago

The Mortal Kombat movie is the only one I can think of that follows the story of the game.

....until they screwed it up with that godawful sequel. :(

zerocrossing4629d ago

Yeah, the Mortal Kombat movie was great! But that sequel, what were they thinking?. :(

Pozzle4629d ago

I still can't get over the giant hamster ball scene in the sequel. Why the hell would they need to use GIANT MOTHERFUCKING HAMSTER BALLS as a mode of transport? RAIDEN CAN TELEPORT FFS!

After that scene, it all went downhill from there :(

zerocrossing4629d ago (Edited 4629d ago )

I know right? I mean last I checked instant telaportation was way quicker than running in GIANT HAMSTER BALLS! The final fight though, when they turned into monsters, WTF was that about? O.o It just came out of nowhere.

Pozzle4629d ago

Lol, I completely forgot about the final fight. You're right! There was absolutely no lead-up to it. All of a sudden they turned into animals with absolutely no explanation, then like half a minute later they turned back into humans. So random.

It was so ridiculous, I was half expecting the words "ANIMALITY" to pop up on screen.

+ Show (1) more replyLast reply 4629d ago
80°

Now is the Best Time to Get This Incredible RPG Bundle on Steam

If you are looking for an awesome RPG, look no further. Steam is offering a significant discount on its Fallout Franchise Bundle.

SimpleSlave11h ago

"You can get all Fallout games in a bundle at a significant 20% discount on Steam. Individually, all these games add up to $244.91. With the discount, you can get them all for $195.91. That is $49 less than the original price. Quite a significant discount for such a popular franchise."

😊 😂 🤣 😐 - But why?

Just wait for a sale and get most if not all of it for a fraction of that price.

20% off...lol

Tacoboto11h ago

The games were just on a real sale over the last week or two for the show promotion. Fallout 4 was $10, 3 was $5, NV was cheap as heck too.

So what the heck is this

Inverno10h ago

The original games have been given out for free by Amazon for GOG and Epic, 76 is free now on Amazon if you have prime, Epic has also given out new Vegas for free and 4 has gone down to pretty cheap prices. 194 bucks is a total ripoff when you can get these games individually for less. Don't forget cd keys might sell em for a dollar less at times too. Come on man, us cheapskates won't touch anything near or above 100 lolz

isarai10h ago

Bro that's a ridiculous ripoff are you kidding me? 🤣

150°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast1d 15h ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood1d 14h ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK1d 11h ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

anast17h ago

The game went downhill at Fallout 3's release. This is when they started to cut corners.

gold_drake1d 10h ago

there is no "but". the hell lol
you dont send death threats, period.

anast17h ago

Usually, you have good comments but this isn't one of them. It just rides the mob. We can do both condemn the actions and not let them use it for other things.

I can say I received a death threat and everyone needs to shut up. People are not honest and will use horrible things to their advantage.

Armaggedon1d 5h ago

Not all games “look” current.

anast17h ago

Their games always look like the gen before it.

Armaggedon8h ago

Yeah, but thats not the result of laziness, incompetence, or a bad engine. Thats what happens with their type of open world games. Its hard for people to find a point of comparison because no one makes games like Bethesda does.

gold_drake10h ago

mh ok thanks, i still think ur wrong in this mate.

anast9h ago

No problem. I'm not here to convince you. I'm only stating an actuality. What your words do if we look at them like events.

+ Show (2) more repliesLast reply 8h ago
210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

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gamingbolt.com
ZeekQuattro4d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot4d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya3d ago (Edited 3d ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits3d ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC3d ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

Tody_ZA3d ago (Edited 3d ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin3d ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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